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//! Mouse event hook
//!
//! Provides a convenient hook for handling mouse events with stable callbacks.
use crate::;
use ;
use ;
/// A hook that handles mouse events with a stable callback.
///
/// This hook uses `use_effect_event` internally to ensure the callback always
/// sees the latest captured values while maintaining a stable identity.
///
/// # Type Parameters
///
/// * `F` - A function that takes a `MouseEvent` and returns nothing
///
/// # Arguments
///
/// * `handler` - A callback function that will be invoked when a mouse event occurs
///
/// # Examples
///
/// ```rust,no_run
/// use reratui_hooks::mouse::use_mouse;
/// use reratui_hooks::state::use_state;
/// use crossterm::event::{MouseEventKind, MouseButton};
///
/// // Track mouse clicks
/// let (click_count, set_click_count) = use_state(|| 0);
///
/// use_mouse(move |mouse_event| {
/// if matches!(mouse_event.kind, MouseEventKind::Down(MouseButton::Left)) {
/// println!("Mouse clicked at: ({}, {})", mouse_event.column, mouse_event.row);
/// set_click_count.update(|c| *c + 1);
/// }
/// });
/// ```
///
/// # Note
///
/// - The callback always sees the latest state values (via effect event pattern)
/// - Each mouse event is only processed once per component
/// - The callback has a stable identity across renders
/// - Only mouse events trigger the callback (keyboard, resize, etc. are ignored)
/// - Mouse capture must be enabled in the terminal (enabled by default in tui-pulse)
/// A hook that handles mouse click events only (filters out movement and drag).
///
/// This is a convenience wrapper around `use_mouse` that only triggers the callback
/// when a mouse button is clicked (pressed down), ignoring movement, drag, and scroll events.
///
/// # Type Parameters
///
/// * `F` - A function that takes `(MouseButton, u16, u16)` (button, column, row) and returns nothing
///
/// # Arguments
///
/// * `handler` - A callback function that will be invoked when a mouse button is clicked
///
/// # Examples
///
/// ```rust,no_run
/// use reratui_hooks::mouse::use_mouse_click;
/// use crossterm::event::MouseButton;
///
/// // Track left clicks only
/// use_mouse_click(move |button, x, y| {
/// if button == MouseButton::Left {
/// println!("Left click at ({}, {})", x, y);
/// }
/// });
/// ```
///
/// # Note
///
/// - Only triggers on `MouseEventKind::Down` events
/// - Filters out movement, drag, scroll, and button release events
/// - The callback always sees the latest state values (via effect event pattern)
/// - The callback has a stable identity across renders
/// Information about a drag operation
/// A hook that detects mouse drag operations with start and end positions.
///
/// This hook tracks drag operations, providing information about the drag button,
/// start position, current position, and whether the drag is starting or ending.
///
/// # Type Parameters
///
/// * `F` - A function that takes `DragInfo` and returns nothing
///
/// # Arguments
///
/// * `handler` - A callback function that will be invoked during drag operations
///
/// # Examples
///
/// ```rust,no_run
/// use reratui_hooks::mouse::use_mouse_drag;
/// use crossterm::event::MouseButton;
///
/// // Track drag operations
/// use_mouse_drag(move |drag_info| {
/// if drag_info.is_start {
/// println!("Drag started at {:?}", drag_info.start);
/// } else if drag_info.is_end {
/// println!("Drag ended at {:?}", drag_info.current);
/// } else {
/// println!("Dragging from {:?} to {:?}", drag_info.start, drag_info.current);
/// }
/// });
/// ```
///
/// # Note
///
/// - Tracks drag start (button down), drag movement, and drag end (button up)
/// - Uses `use_ref` internally to track drag state without re-renders
/// - The callback always sees the latest state values (via effect event pattern)
/// - The callback has a stable identity across renders
/// A hook that detects double-click events with configurable timing.
///
/// This hook detects when a mouse button is clicked twice within a specified
/// time window (default 500ms).
///
/// # Type Parameters
///
/// * `F` - A function that takes `(MouseButton, u16, u16)` (button, column, row) and returns nothing
///
/// # Arguments
///
/// * `max_delay` - Maximum time between clicks to be considered a double-click
/// * `handler` - A callback function that will be invoked when a double-click is detected
///
/// # Examples
///
/// ```rust,no_run
/// use reratui_hooks::mouse::use_double_click;
/// use std::time::Duration;
///
/// // Detect double-clicks with 500ms window
/// use_double_click(Duration::from_millis(500), move |button, x, y| {
/// println!("Double-click at ({}, {})", x, y);
/// });
/// ```
///
/// # Note
///
/// - Default timing window is 500ms (typical for most UIs)
/// - Only triggers on the second click of a double-click
/// - Uses `use_ref` internally to track click timing without re-renders
/// - The callback always sees the latest state values (via effect event pattern)
/// - The callback has a stable identity across renders