pub struct PadBridge { /* private fields */ }Implementations§
Source§impl PadBridge
impl PadBridge
pub fn axis(&mut self, axis: GamepadAxis, value: f32)
pub fn snapshot(&self) -> GamepadState
pub fn clear_edges(&mut self)
Trait Implementations§
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impl Freeze for PadBridge
impl RefUnwindSafe for PadBridge
impl Send for PadBridge
impl Sync for PadBridge
impl Unpin for PadBridge
impl UnsafeUnpin for PadBridge
impl UnwindSafe for PadBridge
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