[package]
edition = "2024"
rust-version = "1.97"
name = "renew-ecs"
version = "0.1.1"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Entities and component storage: a sparse set with a defined iteration order, so a query's result never depends on churn history"
homepage = "https://renew-engine.github.io/renew/"
readme = "README.md"
keywords = [
"ecs",
"gamedev",
"entity-component",
"deterministic",
"engine",
]
categories = [
"game-development",
"data-structures",
]
license = "Apache-2.0"
repository = "https://github.com/renew-engine/renew"
[package.metadata.renew]
purpose = "Entity handles with generations, and sparse-set component storage whose iteration order is defined by slot rather than by insertion history."
maturity = "bootstrap"
core = false
extension_points = []
simulation = true
[features]
sanitized = []
[lib]
name = "renew_ecs"
path = "src/lib.rs"
[[test]]
name = "properties"
path = "tests/properties.rs"
[[test]]
name = "zero_alloc"
path = "tests/zero_alloc.rs"
[dependencies]
[dev-dependencies.proptest]
version = "1.11"
[lints.clippy]
dbg_macro = "deny"
expect_used = "deny"
panic = "deny"
todo = "deny"
undocumented_unsafe_blocks = "deny"
unimplemented = "deny"
unwrap_used = "deny"
[lints.clippy.pedantic]
level = "warn"
priority = -1
[lints.rust]
unsafe_code = "deny"