renet2 0.7.0

Server/Client network protocol library for multiplayer games, forked from renet
Documentation
[dependencies.bevy_ecs]
optional = true
version = "0.15"

[dependencies.bytes]
version = "1.1"

[dependencies.log]
version = "0.4"

[dependencies.octets]
version = "0.3"

[dev-dependencies.env_logger]
version = "0.11"

[features]
bevy = ["dep:bevy_ecs"]
default = []

[lib]
name = "renet2"
path = "src/lib.rs"

[package]
authors = ["koe <ukoe@protonmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
description = "Server/Client network protocol library for multiplayer games, forked from renet"
edition = "2021"
keywords = ["gamedev", "networking"]
license = "MIT OR Apache-2.0"
name = "renet2"
readme = "README.md"
repository = "https://github.com/UkoeHB/renet2"
version = "0.7.0"

[package.metadata.docs.rs]
features = ["default", "bevy"]
rustdoc-args = ["-Zunstable-options", "--cfg", "docsrs"]

[[test]]
name = "lib"
path = "tests/lib.rs"