rene 0.2.0

Computational geometry.
Documentation
use std::hash::{BuildHasher, Hash, Hasher};

pub(super) fn hash_slice_unordered<
    Value: Hash,
    H: Hasher,
    ValueBuildHasher: BuildHasher + Default,
>(
    values: &[Value],
    state: &mut H,
) {
    let mut hash = 0;
    let value_build_hasher = ValueBuildHasher::default();
    for value in values {
        hash ^= shuffle_bits(value_build_hasher.hash_one(value));
    }
    state.write_u64(hash);
}

fn shuffle_bits(hash: u64) -> u64 {
    ((hash ^ 89_869_747) ^ (hash.wrapping_shl(16))).wrapping_mul(3_644_798_167)
}