#[doc(inline)]
pub mod vertex;
#[derive(Clone, Debug, Default)]
pub struct SetLayout {
pub bindings: Vec<gfx_hal::pso::DescriptorSetLayoutBinding>,
}
#[derive(Clone, Debug)]
pub struct Layout {
pub sets: Vec<SetLayout>,
pub push_constants: Vec<(gfx_hal::pso::ShaderStageFlags, std::ops::Range<u32>)>,
}