pub struct RenderTarget(/* private fields */);Expand description
Either a surface or a texture.
Will be a surface if the context was created with a window or canvas.
Will be a texture if the context is headless.
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impl !Freeze for RenderTarget
impl !RefUnwindSafe for RenderTarget
impl Send for RenderTarget
impl Sync for RenderTarget
impl Unpin for RenderTarget
impl !UnwindSafe for RenderTarget
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