Struct renderdoc::DevicePointer
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pub struct DevicePointer(_);
Raw mutable pointer to the API's root handle.
For example, this could be a pointer to an ID3D11Device
,
HGLRC
/GLXContext
, ID3D12Device
, etc.
Methods from Deref<Target = *const c_void>
Trait Implementations
impl Clone for DevicePointer
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fn clone(&self) -> DevicePointer
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for DevicePointer
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Hash for DevicePointer
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Eq for DevicePointer
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impl PartialEq for DevicePointer
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fn eq(&self, __arg_0: &DevicePointer) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &DevicePointer) -> bool
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This method tests for !=
.
impl Deref for DevicePointer
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type Target = *const c_void
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.