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//! Traits providing compile-time API functionality.
use {CaptureOption, DevicePointer, OverlayBits, InputButton, WindowHandle};
use entry::{EntryV100, EntryV110};
use std::ffi::{CStr, CString};
use std::mem;
use std::path::Path;
/// Base implementation of API version 1.0.0.
pub trait RenderDocV100: Sized {
/// Returns the raw `EntryV100` entry point struct.
unsafe fn entry_v100(&self) -> &EntryV100;
/// Provides the major, minor, and patch version numbers of the RenderDoc
/// API given to the application.
///
/// Note that RenderDoc will usually provide a higher API version than the
/// one requested by the user if it's backwards compatible.
///
/// # Examples
///
/// ```rust
/// # use renderdoc::{RenderDoc, V100};
/// # use renderdoc::prelude::*;
/// # fn init() -> Result<(), String> {
/// # let renderdoc: RenderDoc<V100> = RenderDoc::new()?;
/// let (major, minor, patch) = renderdoc.get_api_version();
/// assert_eq!(major, 1u32);
/// assert_eq!(minor, 0u32);
/// # Ok(())
/// # }
/// ```
fn get_api_version(&self) -> (u32, u32, u32) {
unsafe {
let (mut major, mut minor, mut patch) = (0, 0, 0);
(self.entry_v100().get_api_version)(&mut major, &mut minor, &mut patch);
(major as u32, minor as u32, patch as u32)
}
}
/// Sets the specified `CaptureOption` to the given `f32` value.
///
/// # Panics
///
/// This method will panic if the option and/or the value are invalid.
fn set_capture_option_f32(&mut self, opt: CaptureOption, val: f32) {
let err = unsafe { (self.entry_v100().set_capture_option_f32)(opt, val) };
assert_eq!(err, 1);
}
/// Sets the specified `CaptureOption` to the given `u32` value.
///
/// # Panics
///
/// This method will panic if the option and/or the value are invalid.
fn set_capture_option_u32(&mut self, opt: CaptureOption, val: u32) {
let err = unsafe { (self.entry_v100().set_capture_option_u32)(opt, val) };
assert_eq!(err, 1);
}
#[allow(missing_docs)]
fn get_capture_option_f32(&self, opt: CaptureOption) -> f32 {
use std::f32::MAX;
let val = unsafe { (self.entry_v100().get_capture_option_f32)(opt) };
assert_ne!(val, -MAX);
val
}
#[allow(missing_docs)]
fn get_capture_option_u32(&self, opt: CaptureOption) -> u32 {
use std::u32::MAX;
let val = unsafe { (self.entry_v100().get_capture_option_u32)(opt) };
assert_ne!(val, MAX);
val
}
#[allow(missing_docs)]
fn set_capture_keys<I: Into<InputButton> + Clone>(&mut self, keys: &[I]) {
unsafe {
let k: Vec<_> = keys.iter().cloned().map(|k| k.into()).collect();
(self.entry_v100().set_capture_keys)(k.as_ptr(), k.len() as i32)
}
}
#[allow(missing_docs)]
fn set_focus_toggle_keys<I: Into<InputButton> + Clone>(&mut self, keys: &[I]) {
unsafe {
let k: Vec<_> = keys.iter().cloned().map(|k| k.into()).collect();
(self.entry_v100().set_focus_toggle_keys)(k.as_ptr(), k.len() as i32)
}
}
/// Attempts to shut down RenderDoc.
///
/// # Safety
///
/// Note that this will work correctly if done _immediately_ after the
/// dynamic library is loaded, before any API work happens. At that point,
/// RenderDoc will remove its injected hooks and shut down. Behavior is
/// undefined if this is called after any API functions have been called.
unsafe fn shutdown(self) {
(self.entry_v100().shutdown)();
}
#[allow(missing_docs)]
fn unload_crash_handler(&mut self) {
unsafe {
(self.entry_v100().unload_crash_handler)();
}
}
#[allow(missing_docs)]
fn get_overlay_bits(&self) -> OverlayBits {
unsafe { (self.entry_v100().get_overlay_bits)() }
}
#[allow(missing_docs)]
fn mask_overlay_bits(&mut self, and: OverlayBits, or: OverlayBits) {
unsafe {
(self.entry_v100().mask_overlay_bits)(and, or);
}
}
#[allow(missing_docs)]
fn get_log_file_path_template(&self) -> &str {
unsafe {
let raw = (self.entry_v100().get_log_file_path_template)();
CStr::from_ptr(raw).to_str().unwrap()
}
}
#[allow(missing_docs)]
fn set_log_file_path_template<P: AsRef<Path>>(&mut self, path_template: P) {
unsafe {
let bytes = mem::transmute(path_template.as_ref().as_os_str());
let cstr = CStr::from_bytes_with_nul_unchecked(bytes);
(self.entry_v100().set_log_file_path_template)(cstr.as_ptr());
}
}
#[allow(missing_docs)]
fn get_num_captures(&self) -> u32 {
unsafe { (self.entry_v100().get_num_captures)() }
}
#[allow(missing_docs)]
fn get_capture(&self, index: u32) -> Option<(String, u64)> {
unsafe {
let mut len = self.get_log_file_path_template().len() as u32 + 128;
let mut path = Vec::with_capacity(len as usize);
let mut time = 0u64;
if (self.entry_v100().get_capture)(index, path.as_mut_ptr(), &mut len, &mut time) == 1 {
let raw_path = CString::from_raw(path.as_mut_ptr());
let mut path = raw_path.into_string().unwrap();
path.shrink_to_fit();
Some((path, time))
} else {
None
}
}
}
/// Captures the next frame from the currently active window and API device.
///
/// Data is saved to a capture log file at the location specified via
/// `set_log_file_path_template()`.
fn trigger_capture(&mut self) {
unsafe {
(self.entry_v100().trigger_capture)();
}
}
#[allow(missing_docs)]
fn is_target_control_connected(&self) -> bool {
unsafe { (self.entry_v100().is_target_control_connected)() == 1 }
}
#[allow(missing_docs)]
fn launch_replay_ui<C>(&self, cmd_line: C) -> Result<u32, ()>
where
C: Into<Option<&'static str>>,
{
unsafe {
let with_cmd = cmd_line.into();
let (enabled, text) = if let Some(ref cmd) = with_cmd {
let bytes = cmd.as_bytes();
(1, CStr::from_bytes_with_nul_unchecked(bytes))
} else {
(0, Default::default())
};
match (self.entry_v100().launch_replay_ui)(enabled, text.as_ptr()) {
0 => Err(()),
pid => Ok(pid),
}
}
}
#[allow(missing_docs)]
fn set_active_window<D>(&mut self, dev: D, win: WindowHandle)
where
D: Into<DevicePointer>,
{
unsafe {
(self.entry_v100().set_active_window)(dev.into(), win);
}
}
#[allow(missing_docs)]
fn start_frame_capture<D>(&mut self, dev: D, win: WindowHandle)
where
D: Into<DevicePointer>,
{
unsafe {
(self.entry_v100().start_frame_capture)(dev.into(), win);
}
}
/// Returns whether or not a frame capture is currently ongoing anywhere.
///
/// # Examples
///
/// ```rust
/// # use renderdoc::{RenderDoc, V100};
/// # use renderdoc::prelude::*;
/// # fn init() -> Result<(), String> {
/// # let renderdoc: RenderDoc<V100> = RenderDoc::new()?;
/// if renderdoc.is_frame_capturing() {
/// println!("Frames are being captured.");
/// } else {
/// println!("No frame capture is occurring.");
/// }
/// # Ok(())
/// # }
/// ```
fn is_frame_capturing(&self) -> bool {
unsafe { (self.entry_v100().is_frame_capturing)() == 1 }
}
#[allow(missing_docs)]
fn end_frame_capture<D>(&mut self, dev: D, win: WindowHandle)
where
D: Into<DevicePointer>,
{
unsafe {
(self.entry_v100().end_frame_capture)(dev.into(), win);
}
}
}
/// Additional features for API version 1.1.0.
pub trait RenderDocV110: RenderDocV100 {
/// Returns the raw `EntryV110` entry point struct.
unsafe fn entry_v110(&self) -> &EntryV110;
/// Captures the next _n_ frames from the currently active window and API
/// device.
///
/// Data is saved to a capture log file at the location specified via
/// `set_log_file_path_template()`.
fn trigger_multi_frame_capture(&self, num_frames: u32) {
unsafe {
(self.entry_v110().trigger_multi_frame_capture)(num_frames);
}
}
}