render-to-texture 0.1.0

Render to a texture using Bevy and optionally retrieve the contents in the Main World.
Documentation
render-to-texture-0.1.0 has been yanked.

Bevy Procedural: Render to Texture

Render to a texture using Bevy and optionally retrieve the contents in the Main World. See "examples" for usage.

Run the editor example using cargo watch -w editor/src -w src -x "run -p editor".

WARNING: This repository is practically empty

We highly encourage contributions to enrich the project!

License

The bevy-procedural packages are free, open source and permissively licensed. Except where noted (below and/or in individual files), all code in these repositories is dual-licensed, allowing you the flexibility to choose between: