[](https://crates.io/crates/remesh)
[](https://docs.rs/remesh)

[](https://deps.rs/crate/remesh/0.0.5)
[](https://codeberg.org/eadf/remesh_rs#license)
[](https://www.rust-lang.org)
[](https://github.com/sponsors/eadf)
# remesh
A Rust implementation of **Isotropic Remeshing**.
## Blender Add-on
You can use this Rust library as a Blender add-on via the [hallr plugin](https://github.com/eadf/hallr).
## 🚧 Work in Progress 🚧
This library is experimental (v0.0.X).
APIs and functionality may change at any time.
## Todo
- [ ] Smooth + projection sometimes causes overlaps
- [ ] Add a cascade collapse degenerate triangle phase
- [ ] Add a restriction so that only neighboring edges are re-checked in edge flip phase.
- [ ] Some configuration parameters does not have a corresponding .with_X() method yet.
- [x] Add a fix-mildly-non-manfold-mesh mode
- [x] Add a QEM mode
### Minimum Supported Rust Version (MSRV)
The minimum supported version of Rust for `remesh` is `1.87.0`.
## License
Licensed under either:
- **Apache License, Version 2.0**
([LICENSE-APACHE](LICENSE-APACHE) or <http://www.apache.org/licenses/LICENSE-2.0>)
- **MIT License**
([LICENSE-MIT](LICENSE-MIT) or <http://opensource.org/licenses/MIT>)
at your option.
## Contribution
Unless explicitly stated otherwise, any contribution intentionally submitted
for inclusion in the project by you, as defined in the Apache-2.0 license,
shall be dual-licensed as above, without any additional terms or conditions.