use relm4::{ComponentParts, ComponentSender, SimpleComponent};
#[derive(Default)]
pub struct App;
#[relm4_macros::component(pub)]
impl SimpleComponent for App {
type Init = ();
type Input = ();
type Output = ();
view! {
mut Vec::<Vec<u8>> {
push = mut Vec {
push: 0,
push: 1,
}
}
}
fn init(
_init: Self::Init,
_root: Self::Root,
_sender: ComponentSender<Self>,
) -> ComponentParts<Self> {
let model = Self;
let widgets = view_output!();
ComponentParts { model, widgets }
}
fn update(&mut self, _msg: Self::Input, _sender: ComponentSender<Self>) {}
}