rein 0.1.1

rein 3D Rendering Library
Documentation
//! Material abstractions
//!
//! Provides material types for controlling surface appearance.

mod color;
mod depth;
mod grid;
mod line;
mod normal;
mod pbr;
mod phong;
mod traits;
mod unlit;

pub use color::ColorMaterial;
pub use depth::DepthMaterial;
pub use grid::GridMaterial;
pub use line::LineMaterial;
pub use normal::NormalMaterial;
pub use pbr::PbrMaterial;
pub use phong::PhongMaterial;
pub use traits::{Material, ModelUniform};
pub use unlit::UnlitMaterial;