use std::sync::Arc;
use reifydb_core::{
interface::catalog::vtable::VTable,
value::column::{ColumnWithName, buffer::ColumnBuffer, columns::Columns},
};
use reifydb_transaction::transaction::Transaction;
use reifydb_type::fragment::Fragment;
use crate::{
Result,
catalog::Catalog,
system::SystemCatalog,
vtable::{BaseVTable, Batch, VTableContext},
};
pub struct SystemShapeFields {
pub(crate) vtable: Arc<VTable>,
pub(crate) catalog: Catalog,
exhausted: bool,
}
impl SystemShapeFields {
pub fn new(catalog: Catalog) -> Self {
Self {
vtable: SystemCatalog::get_system_shape_fields_table().clone(),
catalog,
exhausted: false,
}
}
}
impl BaseVTable for SystemShapeFields {
fn initialize(&mut self, _txn: &mut Transaction<'_>, _ctx: VTableContext) -> Result<()> {
self.exhausted = false;
Ok(())
}
fn next(&mut self, _txn: &mut Transaction<'_>) -> Result<Option<Batch>> {
if self.exhausted {
return Ok(None);
}
let shapes = self.catalog.materialized.list_row_shapes();
let total_fields: usize = shapes.iter().map(|s| s.field_count()).sum();
let mut fingerprints = ColumnBuffer::uint8_with_capacity(total_fields);
let mut field_indices = ColumnBuffer::uint2_with_capacity(total_fields);
let mut names = ColumnBuffer::utf8_with_capacity(total_fields);
let mut types = ColumnBuffer::uint1_with_capacity(total_fields);
let mut constraint_types = ColumnBuffer::uint1_with_capacity(total_fields);
let mut constraint_p1s = ColumnBuffer::uint4_with_capacity(total_fields);
let mut constraint_p2s = ColumnBuffer::uint4_with_capacity(total_fields);
let mut offsets = ColumnBuffer::uint4_with_capacity(total_fields);
let mut sizes = ColumnBuffer::uint4_with_capacity(total_fields);
let mut aligns = ColumnBuffer::uint1_with_capacity(total_fields);
for shape in shapes {
let fingerprint = *shape.fingerprint();
for (idx, field) in shape.fields().iter().enumerate() {
let ffi = field.constraint.to_ffi();
fingerprints.push(fingerprint);
field_indices.push(idx as u16);
names.push(field.name.as_str());
types.push(ffi.base_type);
constraint_types.push(ffi.constraint_type);
constraint_p1s.push(ffi.constraint_param1);
constraint_p2s.push(ffi.constraint_param2);
offsets.push(field.offset);
sizes.push(field.size);
aligns.push(field.align);
}
}
let columns = vec![
ColumnWithName::new(Fragment::internal("fingerprint"), fingerprints),
ColumnWithName::new(Fragment::internal("field_index"), field_indices),
ColumnWithName::new(Fragment::internal("name"), names),
ColumnWithName::new(Fragment::internal("type"), types),
ColumnWithName::new(Fragment::internal("constraint_type"), constraint_types),
ColumnWithName::new(Fragment::internal("constraint_p1"), constraint_p1s),
ColumnWithName::new(Fragment::internal("constraint_p2"), constraint_p2s),
ColumnWithName::new(Fragment::internal("offset"), offsets),
ColumnWithName::new(Fragment::internal("size"), sizes),
ColumnWithName::new(Fragment::internal("align"), aligns),
];
self.exhausted = true;
Ok(Some(Batch {
columns: Columns::new(columns),
}))
}
fn vtable(&self) -> &VTable {
&self.vtable
}
}