Struct uefi::pointer::SimplePointer
source · #[repr(C)]pub struct SimplePointer {
pub Reset: extern "win64" fn(_: &mut SimplePointer, ExtendedVerification: bool) -> Status,
pub GetState: extern "win64" fn(_: &mut SimplePointer, State: &mut SimplePointerState) -> Status,
pub WaitForInput: Event,
pub Mode: &'static mut SimplePointerMode,
}Fields§
§Reset: extern "win64" fn(_: &mut SimplePointer, ExtendedVerification: bool) -> Status§GetState: extern "win64" fn(_: &mut SimplePointer, State: &mut SimplePointerState) -> Status§WaitForInput: Event§Mode: &'static mut SimplePointerModeAuto Trait Implementations§
impl Freeze for SimplePointer
impl RefUnwindSafe for SimplePointer
impl Send for SimplePointer
impl Sync for SimplePointer
impl Unpin for SimplePointer
impl !UnwindSafe for SimplePointer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more