# RedisQueueRS
A simple Redis queue implementation in Rust.
This project ofers two implementations: `RedisQueue` and `AsyncRedisQueue`.
Both of them are based on the same RedisQueue struct and are thread safe due to the use of a Redis key based lock,
but the AsyncRedisQueue uses async/await to handle the Redis connection.
This project is considered a work in progress and is not yet ready for production use.
# Advantages of a Redis Queue
- **Decoupling**: The producer and the consumer are decoupled.
The producer can produce messages without worrying about the consumer.
- **Scalability**: The producer and the consumer can be scaled independently.
- **Reliability**: The queue can be used to store messages in case of failure.
- **Asynchronous Communication**: The producer and the consumer can be asynchronous.
- **Load Balancing**: The queue can be used to balance the load between multiple consumers.
## Installation
Add the following to your Cargo.toml:
```toml
[dependencies]
redis-queue-rs = "*"
```
## Usage
### RedisQueue - Synchronous Implementation
```rust
use redis_queue_rs::redis_queue::RedisQueue;
use redis::Client;
fn main() {
let redis_client = Client::open("redis://127.0.0.1:6379").unwrap();
let mut redis_queue = RedisQueue::new(
"name_of_queue".to_string(),
redis_client,
);
let item = "test".to_string();
redis_queue.push(item.clone());
let result = redis_queue.pop().unwrap();
}
```
### AsyncRedisQueue - Asynchronous Implementation
```rust
use redis_queue_rs::async_redis_queue::AsyncRedisQueue;
use redis::Client;
#[tokio::main]
async fn main() {
let redis_client = Client::open("redis://127.0.0.1:6379").unwrap();
let mut redis_queue = AsyncRedisQueue::new(
"name_of_queue".to_string(),
redis_client,
).await;
let item = "test".to_string();
redis_queue.push(item.clone()).await;
let result = redis_queue.pop().await.unwrap();
}
```
## License
This project is licensed under the MIT License, feel free to use it in your projects :)