recuerdame 0.3.0

Pre-calculate functions at compile-time rather than run-time.
Documentation
recuerdame-0.3.0 has been yanked.

recuerdame

crates.io docs.rs

(Recuérdame: Spanish for "Remember Me")

recuerdame is a Rust procedural macro that provides compile-time function memoization. It transforms a const fn into a blazing-fast lookup table, pre-calculating all possible return values within specified input ranges.

This is ideal for computationally expensive functions with a small, discrete input domain, trading a larger binary size and longer compile times for zero-cost runtime performance.

Table of Contents

What is recuerdame?

Imagine you have a const function that performs a complex calculation. If you call this function repeatedly with the same arguments, you're wasting cycles re-calculating the same result.

recuerdame solves this by taking your const fn and generating a static lookup table at compile time. At runtime, the new function simply performs an array lookup to get the result instantly.

The Trade-Off:

  • Pro: Extremely fast (O(1)) runtime performance for in-range function calls.
  • Con: Increased compile times.
  • Con: Increased binary size, proportional to the size of the lookup table.

Usage & Operating Modes

  1. Add recuerdame to your Cargo.toml:

    cargo add recuerdame
    
  2. Annotate your const fn with #[precalculate] and choose an operating mode. The macro gives you three ways to handle inputs that are outside the pre-calculated range.

Default Mode (Panic)

This is the fastest mode. If an input is outside the specified range, it panics. Use this when you can guarantee at the call site that inputs will always be in range.

use recuerdame::precalculate;

#[precalculate(a = 0..=10, b = 0..=4)]
pub const fn add(a: i32, b: i32) -> i32 {
    a + b
}

// Works:
assert_eq!(add(5, 2), 7);
// Panics: 11 is outside the specified range of 0..=10
// add(11, 0);

option Mode

This mode wraps the function's return type in an Option. If the inputs are within the pre-calculated range, it returns Some(value). If they are out of range, it returns None. This adds a small runtime cost for the bounds check.

use recuerdame::precalculate;

#[precalculate(a = 0..=10, b = 0..=4, option)]
pub const fn add_option(a: i32, b: i32) -> i32 {
    a + b
}

// Works:
assert_eq!(add_option(5, 2), Some(7));
// Returns None:
assert_eq!(add_option(11, 0), None);

keep Mode

This "fallback" mode keeps the original function alongside the lookup table. If the inputs are in range, it uses the fast lookup table. If they are out of range, it calls the original function to compute the result on the fly. This is useful when you want fast lookups for a common "hot path" but still need to handle all other cases. This also adds a small runtime cost for the bounds check.

use recuerdame::precalculate;

#[precalculate(a = 0..=10, b = 0..=4, keep)]
pub const fn add_keep(a: i32, b: i32) -> i32 {
    a + b
}

// In-range uses the lookup table:
assert_eq!(add_keep(5, 2), 7);
// Out-of-range calls the original function:
assert_eq!(add_keep(11, 0), 11);

How It Works

The #[precalculate] macro performs the following transformation at compile time:

  1. It creates a new, private module (e.g., _mod_precalc_add).
  2. It moves your original function into this module and renames it (e.g., _add_original).
  3. Inside the module, it generates a const multi-dimensional array that will serve as the lookup table.
  4. It generates a const function that populates this table by iterating through all possible input combinations and calling your original function.
  5. Finally, it creates a new pub const fn with the original name (add). Depending on the mode, this new function either looks up the value directly, performs a bounds check before looking up, or falls back to the original function.

This allows you to test the correctness of the macro by comparing the results: assert_eq!(add(a, b), _mod_precalc_add::_add_original(a, b));

Supported Types

Argument Types

The function arguments must be integer types (i8, u8, i16, u16, i32, u32, i64, u64, i128, u128, isize, usize) for which a range can be defined. The ranges must be inclusive, using the ..= syntax.

You can also use const values to define the ranges:

use recuerdame::precalculate;

const MIN_A: i16 = 0;
const MAX_A: i16 = 100;

#[precalculate(a = MIN_A..=MAX_A)]
const fn my_func(a: i16) -> i32 {
    (a * a) as i32
}

Return Types (PrecalcConst trait)

The function's return type must implement the recuerdame::PrecalcConst trait. This is required to provide a default value for initializing the lookup table array before it's populated.

recuerdame provides out-of-the-box implementations for:

  • All integer and float primitives (defaults to 0 or 0.0).
  • Tuples of types that implement PrecalcConst.
  • Option<T> (defaults to None).

You can easily implement it for your own const-compatible types:

use recuerdame::PrecalcConst;

// Your custom struct needs to be usable in a const context.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub struct MyColor {
    r: u8,
    g: u8,
    b: u8,
}

impl PrecalcConst for MyColor {
    const DEFAULT: Self = MyColor { r: 0, g: 0, b: 0 };
}

Examples

Comparing Modes

Here is a side-by-side comparison of how each mode behaves.

use recuerdame::precalculate;

// 1. Default (Panic) Mode
#[precalculate(a = -10..=10)]
const fn identity(a: i32) -> i32 { a }

// 2. Option Mode
#[precalculate(a = -10..=10, option)]
const fn identity_opt(a: i32) -> i32 { a }

// 3. Keep Mode
#[precalculate(a = -10..=10, keep)]
const fn identity_keep(a: i32) -> i32 { a }

fn main() {
    // In-range behavior is the same (except for Option's wrapper)
    assert_eq!(identity(5), 5);
    assert_eq!(identity_opt(5), Some(5));
    assert_eq!(identity_keep(5), 5);

    // Out-of-range behavior differs
    // identity(20) would panic!
    assert_eq!(identity_opt(20), None);
    assert_eq!(identity_keep(20), 20); // falls back to original function
}

Using Custom Types

This example uses the custom MyColor struct defined in the Return Types section.

use recuerdame::{precalculate, PrecalcConst};

#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub struct MyColor { r: u8, g: u8, b: u8 }

impl PrecalcConst for MyColor {
    const DEFAULT: Self = MyColor { r: 0, g: 0, b: 0 };
}

#[precalculate(val = 0..=2)]
const fn get_primary_color(val: u8) -> MyColor {
    match val {
        0 => MyColor { r: 255, g: 0, b: 0 },
        1 => MyColor { r: 0, g: 255, b: 0 },
        _ => MyColor { r: 0, g: 0, b: 255 },
    }
}

// The lookup works perfectly with custom types
assert_eq!(get_primary_color(0), MyColor { r: 255, g: 0, b: 0 });

Use Cases

recuerdame is most effective for:

  • Digital Signal Processing (DSP): Pre-calculating sine waves, filter coefficients, or windowing functions.
  • Game Development: Lookup tables for things like falloff curves, experience points, or complex physics calculations with discrete steps.
  • Embedded Systems: When CPU cycles are precious and flash memory is available, replacing math-heavy functions with a lookup table can be a huge win.
  • Cryptography: Pre-calculating S-boxes or other fixed tables.

Benchmarks

The core promise of recuerdame is trading compile time for a significant boost in runtime performance. The benchmarks below illustrate this by comparing a function that calculates a logistic regression value versus its pre-calculated equivalent. The benchmark measures an in-range lookup.

logistic regression (precalculated)
                        time:   [843.09 ps 844.05 ps 845.12 ps]

logistic regression (normal)
                        time:   [12.267 ns 12.272 ns 12.277 ns]

Analysis

  • Pre-calculated (with recuerdame): The function call takes approximately 844 picoseconds. This is effectively the cost of an array lookup.
  • Normal const fn: The standard function call takes about 12.2 nanoseconds to perform the standard calculation.

In this scenario, the recuerdame-powered function is over 14 times faster than the original. This performance gap widens as the computational complexity of the target function increases.

Limitations & Caveats

  • Handling Out-of-Range Inputs: Choose your operating mode carefully. The default mode will panic on out-of-range inputs for maximum speed. If you need to handle such cases, use the option or keep modes, which introduce a small, but measurable, runtime check.

  • Compile Time & Binary Size: Be mindful of your input ranges. A function like #[precalculate(a = 0..=1000, b = 0..=1000)] would try to create a table with over a million entries, drastically increasing compile time and binary size.

  • const fn Required: The macro can only be applied to functions marked as const fn.

  • Integer Arguments Required: The function arguments must be integer primitives.

License

This project is licensed under the MIT License.