use std::env;
use std::path::Path;
use std::fs::File;
use exitfailure::ExitFailure;
use failure::ResultExt;
#[derive(Serialize, Deserialize)]
struct Deck {
name: String,
decks: Vec<String>,
}
pub fn browse_decks (_name: Option<&str>) -> Result<(), ExitFailure> {
let path = env::current_dir()?;
Ok(())
}