use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub struct DashboardState {
pub rebuilds: DashboardRebuildState,
pub jobs: DashboardJobState,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct DashboardRebuildState {
pub good: i64,
pub bad: i64,
pub fail: i64,
pub unknown: i64,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct DashboardJobState {
pub running: i64,
pub available: i64,
pub pending: i64,
}