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/**
* @file simulationarchive.h
* @brief Tools for creating and readin a Simulationarchive binary file.
* @author Hanno Rein <hanno@hanno-rein.de>
*
* @section LICENSE
* Copyright (c) 2016 Hanno Rein
*
* This file is part of rebound.
*
* rebound is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* rebound is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rebound. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SIMULATIONARCHIVE_H
#define SIMULATIONARCHIVE_H
#include <stdint.h>
struct reb_simulation;
struct reb_particles;
void reb_simulationarchive_heartbeat(struct reb_simulation* const r); ///< Internal function to handle outputs for the Simulationarchive.
void reb_simulationarchive_create_from_file_with_messages(struct reb_simulationarchive* sa, const char* filename, struct reb_simulationarchive* sa_shape, enum reb_simulation_binary_error_codes* warnings); ///< Internal function to read one snapshot from a simulationarchive.
#endif // SIMULATIONARCHIVE_H