rebind-client 0.2.0

Rust client for the Rebind remote access WebSocket protocol
Documentation
use serde::{Deserialize, Serialize};

#[derive(Debug, Clone, PartialEq, Eq, Deserialize, Serialize)]
pub struct Pixel {
    pub r: u8,
    pub g: u8,
    pub b: u8,
}

#[derive(Debug, Clone, PartialEq, Eq, Deserialize, Serialize)]
pub struct Point {
    pub x: i32,
    pub y: i32,
}

#[derive(Debug, Clone, PartialEq, Eq, Deserialize, Serialize)]
pub struct Resolution {
    pub width: u32,
    pub height: u32,
}

#[derive(Debug, Clone, PartialEq, Eq, Deserialize, Serialize)]
pub struct Modifiers {
    pub shift: bool,
    pub ctrl: bool,
    pub alt: bool,
    pub win: bool,
}

#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct WindowInfo {
    pub title: String,
    pub process: String,
    pub x: i32,
    pub y: i32,
    pub width: i32,
    pub height: i32,
}

#[derive(Debug, Clone)]
pub struct InputState {
    pub keys: Vec<String>,
    pub modifiers: Modifiers,
}