use realman::{traits::MotionTrait, ArmType, Realman, TrajectoryConnect};
fn main() {
let realman = Realman::default();
if let Ok(mut socket) = realman.connect() {
socket
.movej(ArmType::Gen72([0; 7]), 50, 0, TrajectoryConnect::Now)
.ok();
for _ in 0..3 {
socket.set_joint_step(&[6, -15000], 50).ok();
socket.set_joint_step(&[6, 15000], 50).ok();
}
}
}