1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
impl CudaExecutor {
// ========================================================================
// PAR-018: GPU-Resident KV Cache for Incremental Attention
// ========================================================================
/// Initialize GPU KV cache for a given number of layers and max sequence length
///
/// Pre-allocates GPU memory for all layers to avoid allocation during inference.
/// Call this once at model load time with the expected max sequence length.
///
/// # Arguments
///
/// * `num_layers` - Number of transformer layers
/// * `num_heads` - Number of query attention heads
/// * `num_kv_heads` - Number of key-value heads (for GQA, <= num_heads)
/// * `head_dim` - Dimension per head
/// * `max_len` - Maximum sequence length to support
#[allow(clippy::too_many_arguments)]
pub fn init_kv_cache_gpu(
&mut self,
num_layers: usize,
num_heads: usize,
num_kv_heads: usize,
head_dim: usize,
max_len: usize,
) -> Result<(), GpuError> {
// Store dimensions (PAR-021: track both Q heads and KV heads for GQA)
self.kv_num_heads = num_heads;
self.kv_num_kv_heads = num_kv_heads;
self.kv_head_dim = head_dim;
self.kv_cache_max_len = max_len;
// Pre-allocate K and V buffers for each layer
// PAR-021 GQA: Layout is [num_kv_heads, max_len, head_dim]
let buffer_size = num_kv_heads * max_len * head_dim;
for layer_idx in 0..num_layers {
let k_key = format!("kv_{}_k", layer_idx);
let v_key = format!("kv_{}_v", layer_idx);
// Allocate if not already present
if !self.kv_cache_gpu.contains_key(&k_key) {
let k_buf = GpuBuffer::<f32>::new(&self.context, buffer_size)?;
let v_buf = GpuBuffer::<f32>::new(&self.context, buffer_size)?;
self.kv_cache_gpu.insert(k_key, k_buf);
self.kv_cache_gpu.insert(v_key, v_buf);
self.kv_cache_lengths.insert(layer_idx, 0);
}
}
let total_bytes = num_layers * 2 * buffer_size * 4;
self.memory_pool.record_allocation(total_bytes);
Ok(())
}
/// PAR-119: Initialize batched KV caches for true multi-sequence batching
///
/// Allocates M separate KV caches per layer, enabling parallel attention
/// across M sequences. This eliminates the sequential attention bottleneck
/// identified in Five-Whys analysis.
///
/// Memory layout per layer:
/// - K cache: [M, num_kv_heads, max_len, head_dim]
/// - V cache: same
/// - Stride: num_kv_heads × max_len × head_dim (per sequence)
pub fn init_batched_kv_cache_gpu(
&mut self,
num_layers: usize,
batch_size: usize,
) -> Result<(), GpuError> {
// PAR-129: Extended to M=32 via 4-warp kernel
if batch_size == 0 || batch_size > 32 {
return Err(GpuError::InvalidParameter(format!(
"PAR-119: batch_size must be 1-32, got {}",
batch_size
)));
}
// Must have regular KV cache initialized first (to get dimensions)
if self.kv_cache_max_len == 0 {
return Err(GpuError::InvalidLaunchConfig(
"PAR-119: Must call init_kv_cache_gpu before init_batched_kv_cache_gpu".to_string(),
));
}
let num_kv_heads = self.kv_num_kv_heads;
let head_dim = self.kv_head_dim;
let max_len = self.kv_cache_max_len;
// Per-sequence stride
let stride = num_kv_heads * max_len * head_dim;
self.batched_kv_stride = stride;
// M× larger buffer per layer
let buffer_size = batch_size * stride;
// PAR-119: Check if we need to reallocate (batch_size changed)
let need_realloc = batch_size > self.batched_kv_allocated_batch;
if need_realloc {
// Clear existing caches - they're too small
self.batched_kv_k_caches.clear();
self.batched_kv_v_caches.clear();
}
for layer_idx in 0..num_layers {
// Allocate if not already present or after realloc
if !self.batched_kv_k_caches.contains_key(&layer_idx) {
let k_buf = GpuBuffer::<f32>::new(&self.context, buffer_size)?;
let v_buf = GpuBuffer::<f32>::new(&self.context, buffer_size)?;
self.batched_kv_k_caches.insert(layer_idx, k_buf);
self.batched_kv_v_caches.insert(layer_idx, v_buf);
}
}
// Track allocated batch size
self.batched_kv_allocated_batch = batch_size;
// Initialize per-sequence lengths (all start at 0)
self.batched_kv_lengths = vec![0; batch_size];
// Allocate GPU pointer arrays for batched attention
self.batched_k_ptrs = Some(GpuBuffer::new(&self.context, batch_size)?);
self.batched_v_ptrs = Some(GpuBuffer::new(&self.context, batch_size)?);
self.batched_seq_lens_gpu = Some(GpuBuffer::new(&self.context, batch_size)?);
let total_bytes = num_layers * 2 * buffer_size * 4 + batch_size * 24; // caches + ptr arrays
self.memory_pool.record_allocation(total_bytes);
eprintln!(
"[PAR-119] Initialized batched KV cache: {} layers × {} sequences, stride={}, total={}MB",
num_layers,
batch_size,
stride,
total_bytes / (1024 * 1024)
);
Ok(())
}
/// PAR-119: Reset batched KV caches for new generation
pub fn reset_batched_kv_cache_gpu(&mut self) {
for len in &mut self.batched_kv_lengths {
*len = 0;
}
}
/// PMAT-044: Copy single KV cache to batched KV cache at a specific slot.
///
/// After prefill populates the single GPU KV cache (kv_L_k, kv_L_v),
/// this copies it into the batched KV cache at the correct stride offset
/// for the given slot. This enables batched decode after sequential prefill.
pub fn scatter_single_kv_to_batched(
&mut self,
slot_idx: usize,
seq_len: usize,
) -> Result<(), GpuError> {
if seq_len == 0 {
return Ok(());
}
let stride = self.batched_kv_stride;
if stride == 0 {
return Err(GpuError::InvalidLaunchConfig(
"PMAT-044: batched KV cache not initialized (stride=0)".to_string(),
));
}
let num_kv_heads = self.kv_num_kv_heads;
let head_dim = self.kv_head_dim;
let copy_elements = num_kv_heads * seq_len * head_dim;
let slot_offset = slot_idx * stride;
let size_bytes = copy_elements * std::mem::size_of::<f32>();
let offset_bytes = (slot_offset * std::mem::size_of::<f32>()) as u64;
// Collect pointer pairs first to avoid borrow conflicts
let layer_indices: Vec<usize> = self.batched_kv_k_caches.keys().copied().collect();
let mut copies: Vec<(u64, u64, u64, u64)> = Vec::new(); // (batched_k_dst, single_k_src, batched_v_dst, single_v_src)
for &layer_idx in &layer_indices {
let k_key = format!("kv_{}_k", layer_idx);
let v_key = format!("kv_{}_v", layer_idx);
let single_k_ptr = self
.kv_cache_gpu
.get(&k_key)
.ok_or_else(|| {
GpuError::InvalidLaunchConfig(format!(
"PMAT-044: single KV cache '{}' not found", k_key
))
})?
.as_ptr();
let batched_k_ptr = self
.batched_kv_k_caches
.get(&layer_idx)
.ok_or_else(|| {
GpuError::InvalidLaunchConfig(format!(
"PMAT-044: batched K cache layer {} not found", layer_idx
))
})?
.as_ptr();
let single_v_ptr = self
.kv_cache_gpu
.get(&v_key)
.ok_or_else(|| {
GpuError::InvalidLaunchConfig(format!(
"PMAT-044: single KV cache '{}' not found", v_key
))
})?
.as_ptr();
let batched_v_ptr = self
.batched_kv_v_caches
.get(&layer_idx)
.ok_or_else(|| {
GpuError::InvalidLaunchConfig(format!(
"PMAT-044: batched V cache layer {} not found", layer_idx
))
})?
.as_ptr();
copies.push((
batched_k_ptr + offset_bytes,
single_k_ptr,
batched_v_ptr + offset_bytes,
single_v_ptr,
));
}
// Execute all D2D copies (no borrow conflicts — only raw ptrs)
for (batched_k_dst, single_k_src, batched_v_dst, single_v_src) in copies {
self.stream.memcpy_dtod_sync(batched_k_dst, single_k_src, size_bytes)?;
self.stream.memcpy_dtod_sync(batched_v_dst, single_v_src, size_bytes)?;
}
// Update batched KV length for this slot
if slot_idx < self.batched_kv_lengths.len() {
self.batched_kv_lengths[slot_idx] = seq_len;
}
Ok(())
}
/// Clear KV cache for a new generation (reset sequence position to 0)
pub fn reset_kv_cache_gpu(&mut self) {
for len in self.kv_cache_lengths.values_mut() {
*len = 0;
}
}
/// PAR-105: Rollback KV cache to a specific position (for speculative decode)
///
/// This allows undoing speculative tokens without losing the prefill history.
/// Unlike reset_kv_cache_gpu, this preserves KV values up to `position`.
pub fn rollback_kv_cache_gpu(&mut self, position: usize) {
for len in self.kv_cache_lengths.values_mut() {
if *len > position {
*len = position;
}
}
}
/// Debug: Read first N values from KV cache at position 0, layer 0
pub fn debug_kv_cache_values(
&self,
layer_idx: usize,
is_v: bool,
n: usize,
) -> Result<Vec<f32>, GpuError> {
let key = if is_v {
format!("kv_{}_v", layer_idx)
} else {
format!("kv_{}_k", layer_idx)
};
let buf = self
.kv_cache_gpu
.get(&key)
.ok_or_else(|| GpuError::InvalidParameter(format!("KV cache not found: {}", key)))?;
let total = buf.len();
let read_n = n.min(total);
let mut vals = vec![0.0f32; total];
buf.copy_to_host(&mut vals)?;
Ok(vals[..read_n].to_vec())
}
/// Debug: Dump KV cache values at a specific position for head 0
pub fn debug_kv_cache_at_position(
&self,
layer_idx: usize,
position: usize,
is_v: bool,
n: usize,
) -> Result<Vec<f32>, GpuError> {
let key = if is_v {
format!("kv_{}_v", layer_idx)
} else {
format!("kv_{}_k", layer_idx)
};
let buf = self
.kv_cache_gpu
.get(&key)
.ok_or_else(|| GpuError::InvalidParameter(format!("KV cache not found: {}", key)))?;
let total = buf.len();
let mut vals = vec![0.0f32; total];
buf.copy_to_host(&mut vals)?;
// KV cache layout: [num_kv_heads, max_len, head_dim]
// Head 0 starts at offset 0, position p starts at p * head_dim
let head_dim = self.kv_head_dim;
let max_len = self.kv_cache_max_len;
let offset = position * head_dim; // head 0
if offset + n > max_len * head_dim {
return Ok(vec![]);
}
Ok(vals[offset..offset + n.min(head_dim)].to_vec())
}
/// PAR-060: Set RoPE theta (rotary position embedding base frequency)
///
/// This must be called after init_kv_cache_gpu with the model's rope_theta value.
/// Common values: 10000.0 (LLaMA), 1000000.0 (Qwen2, long context models)
pub fn set_rope_theta(&mut self, theta: f32) {
self.rope_theta = theta;
}
/// CORRECTNESS-011: Set RoPE type (0=NORM adjacent pairs, 2=NEOX split halves)
///
/// Qwen2.5 models use rope_type=2 (NEOX style).
pub fn set_rope_type(&mut self, rope_type: u32) {
self.rope_type = rope_type;
}
/// PAR-060: Apply RoPE to Q and K vectors (CPU fallback, will be GPU-accelerated later)
///
/// Rotates Q and K by position-dependent angles to inject positional information.
/// This is called before attention to enable position-aware attention.
fn apply_rope_to_buffer(&self, buffer: &mut [f32], num_heads: usize, position: usize) {
let head_dim = self.kv_head_dim;
let half_dim = head_dim / 2;
for h in 0..num_heads {
let head_start = h * head_dim;
for i in 0..half_dim {
let freq = 1.0 / self.rope_theta.powf(2.0 * i as f32 / head_dim as f32);
let angle = position as f32 * freq;
let cos_val = angle.cos();
let sin_val = angle.sin();
let idx1 = head_start + i;
let idx2 = head_start + i + half_dim;
if idx2 < buffer.len() {
let x1 = buffer[idx1];
let x2 = buffer[idx2];
buffer[idx1] = x1 * cos_val - x2 * sin_val;
buffer[idx2] = x1 * sin_val + x2 * cos_val;
}
}
}
}
/// Get current KV cache length for a layer
#[must_use]
pub fn kv_cache_len(&self, layer_idx: usize) -> usize {
self.kv_cache_lengths.get(&layer_idx).copied().unwrap_or(0)
}
/// Check if GPU KV cache is initialized (PAR-020)
#[must_use]
pub fn has_kv_cache_gpu(&self) -> bool {
self.kv_cache_max_len > 0
}
/// realizr#194: Maximum sequence length the GPU KV cache supports.
///
/// Callers must validate input length against this before forwarding
/// to prevent overflow and CUDA graph poison.
#[must_use]
pub fn max_kv_len(&self) -> usize {
self.kv_cache_max_len
}
}