ready-paint 0.2.2

A simple ready-paint schema using wgpu and winit.
Documentation
[dependencies.wgpu]
version = "24.0.1"

[dev-dependencies.bytemuck]
features = ["derive"]
version = "1.21.0"

[dev-dependencies.glam]
version = "0.29.2"

[dev-dependencies.pollster]
version = "0.4.0"

[dev-dependencies.spin_sleep]
version = "1.3.0"

[dev-dependencies.wasm-bindgen]
version = "0.2"

[dev-dependencies.wasm-bindgen-futures]
version = "0.4"

[dev-dependencies.winit]
version = "~0.30.7"

[[example]]
name = "base"
path = "examples/base.rs"

[[example]]
name = "nice_view"
path = "examples/nice_view/mod.rs"

[[example]]
name = "queue_ready_paint_pass"
path = "examples/queue_ready_paint_pass.rs"

[[example]]
name = "refs_muts"
path = "examples/refs_muts.rs"

[lib]
name = "ready_paint"
path = "src/lib.rs"

[package]
authors = ["weykon <weykon@qq.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["graphics", "game-development", "rendering"]
description = "A simple ready-paint schema using wgpu and winit."
edition = "2021"
exclude = ["target", "assets"]
keywords = ["wgpu", "winit", "graphics"]
license = "MIT"
name = "ready-paint"
readme = "README.md"
repository = "https://github.com/weykon/ready-paint.git"
version = "0.2.2"

[target.'cfg(target_arch = "wasm32")'.dependencies.console_error_panic_hook]
version = "0.1"

[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-timer]
version = "0.2"

[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]
features = ["Window", "Performance"]
version = "0.3.77"