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use std::{
collections::hash_map::RandomState,
fmt::Debug,
hash::{BuildHasher, Hash},
ops::{Deref, DerefMut},
sync::{Arc, Mutex, MutexGuard},
};
type Observer<T> = Box<dyn FnMut(&T) + Send>;
/// Thread Safe Reactive Data Structure
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new("π¦");
/// ```
#[derive(Clone, Default)]
pub struct Reactive<T> {
value: Arc<Mutex<T>>,
observers: Arc<Mutex<Vec<Observer<T>>>>,
}
impl<T> Reactive<T> {
/// Constructs a new Reactive<T>
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new("π¦");
/// ```
pub fn new(value: T) -> Self {
Self {
value: Arc::new(Mutex::new(value)),
observers: Default::default(),
}
}
/// Returns a clone/copy of the value inside the reactive
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(String::from("π¦"));
/// assert_eq!("π¦", r.value());
/// ```
pub fn value(&self) -> T
where
T: Clone,
{
self.acq_val_lock().clone()
}
/// Perform some action with the reference to the inner value.
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(String::from("π¦"));
/// r.with_value(|s| println!("{}", s));
/// ```
pub fn with_value(&self, f: impl FnOnce(&T)) {
f(self.acq_val_lock().deref());
}
/// All the Reactive methods acquire and release locks for each method call.
/// It can be expensive if done repeatedly.
/// So instead, this method will give mutable access to the internal `value` and `observers`
/// to do as you please with them.
///
/// Generally not recommended unless you know what you are doing.
///
/// # Examples
///
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(10);
/// r.with(|val, obs| {
/// *val += 11;
/// for f in obs {
/// f(val)
/// }
/// });
///
/// assert_eq!(21, r.value());
///
/// ```
pub fn with(&self, f: impl FnOnce(&mut T, &mut [Observer<T>])) {
let mut val_guard = self.acq_val_lock();
let mut obs_guard = self.acq_obs_lock();
f(val_guard.deref_mut(), obs_guard.deref_mut());
}
/// derive a new child reactive that changes whenever the parent reactive changes.
/// (achieved by adding an observer function to the parent reactive behind the scenes)
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(10);
/// let d = r.derive(|val| val + 5);
///
/// assert_eq!(15, d.value());
/// ```
pub fn derive<U>(&self, f: impl Fn(&T) -> U + Send + 'static) -> Reactive<U>
where
T: Clone,
U: Clone + PartialEq + Send + 'static,
{
let derived_val = f(self.acq_val_lock().deref());
let derived: Reactive<U> = Reactive::new(derived_val);
self.add_observer({
let derived = derived.clone();
move |value| derived.update(|_| f(value))
});
derived
}
/// Adds a new observer to the reactive.
/// the observer functions are called whenever the value inside the Reactive is updated
///
/// # Examples
/// ```
/// use reactivate::Reactive;
/// use std::sync::{Arc, Mutex};
///
/// let r: Reactive<String> = Reactive::default();
/// // Arc<Mutex<T>> is used to make the vector thread safe
/// // because Reactive as a whole must be thread safe
/// let change_log: Arc<Mutex<Vec<String>>> = Default::default();
///
/// // add an observer function to keep a log of all the updates done to the reactive.
/// r.add_observer({
/// let change_log = change_log.clone();
/// move |val| change_log.lock().unwrap().push(val.clone())
/// });
///
/// r.update(|_| String::from("π¦"));
/// r.update(|_| String::from("π¦"));
///
/// assert_eq!(
/// vec![String::from("π¦"), String::from("π¦")],
/// change_log.lock().unwrap().clone()
/// );
/// ```
pub fn add_observer(&self, f: impl FnMut(&T) + Send + 'static) {
self.acq_obs_lock().push(Box::new(f));
}
/// Update the value inside the reactive and notify all the observers
/// by calling the added observer functions in the sequence they were added
/// without checking if the value is changed after applying the provided function
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(10);
/// let d = r.derive(|val| val + 5);
///
/// // notifies the observers as usual because value changed from 10 to 20
/// r.update_unchecked(|_| 20);
///
/// assert_eq!(25, d.value());
///
/// // would still notify the observers even if the value didn't change
/// r.update_unchecked(|_| 20);
///
/// assert_eq!(25, d.value());
/// ```
///
/// # Reasons to use
/// `update_unchecked` doesn't require `PartialEq` trait bounds on `T`
/// because the old value and the new value (after applying `f`) aren't compared.
///
/// It is also faster than `update` for that reason
pub fn update_unchecked(&self, f: impl FnOnce(&T) -> T) {
let mut guard = self.acq_val_lock();
let val = guard.deref_mut();
*val = f(val);
for obs in self.acq_obs_lock().deref_mut() {
obs(val);
}
}
/// Updates the value inside inplace without creating a new clone/copy and notify
/// all the observers by calling the added observer functions in the sequence they were added
/// without checking if the value is changed after applying the provided function.
///
/// Prefer this when the datatype inside is expensive to clone, like a vector.
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(vec![1, 2, 3]);
/// let d = r.derive(|nums| nums.iter().sum::<i32>());
///
/// // notifies the observers as usual because value changed from [1, 2, 3] to [1, 2, 3, 4, 5, 6]
/// r.update_inplace_unchecked(|nums| {
/// nums.push(4);
/// nums.push(5);
/// nums.push(6);
/// });
///
/// assert_eq!(21, d.value());
///
/// // would still notify the observers even if the value didn't change
/// r.update_inplace_unchecked(|nums| {
/// nums.push(100);
/// nums.pop();
/// });
///
/// assert_eq!(21, d.value());
/// ```
///
/// # Reasons to use
/// `update_inplace_unchecked` doesn't require `Hash` trait bounds on `T`
/// because the hashes of old value and the new value (after applying `f`)
/// aren't calculated and compared.
///
/// It is also faster than `update_inplace` for that reason
pub fn update_inplace_unchecked(&self, f: impl FnOnce(&mut T)) {
let mut guard = self.acq_val_lock();
let val = guard.deref_mut();
f(val);
for obs in self.acq_obs_lock().deref_mut() {
obs(val);
}
}
/// Set the value inside the reactive to something new and notify all the observers
/// by calling the added observer functions in the sequence they were added
/// (even if the provided value is the same as the current one)
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(10);
/// let d = r.derive(|val| val + 5);
///
/// r.set(20);
///
/// assert_eq!(25, d.value());
/// ```
pub fn set(&self, val: T) {
let mut guard = self.acq_val_lock();
let curr_val = guard.deref_mut();
*curr_val = val;
for obs in self.acq_obs_lock().deref_mut() {
obs(curr_val);
}
}
/// Update the value inside the reactive and notify all the observers
/// by calling the added observer functions in the sequence they were added
/// **ONLY** if the value changes after applying the provided function
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(10);
/// let d = r.derive(|val| val + 5);
///
/// r.update(|_| 20);
///
/// assert_eq!(25, d.value());
/// ```
pub fn update(&self, f: impl FnOnce(&T) -> T)
where
T: PartialEq,
{
let mut guard = self.acq_val_lock();
let val = guard.deref_mut();
let new_val = f(val);
if &new_val != val {
*val = new_val;
for obs in self.acq_obs_lock().deref_mut() {
obs(val);
}
}
}
/// Updates the value inside inplace without creating a new clone/copy and notify
/// all the observers by calling the added observer functions in the sequence they were added
/// **ONLY** if the value changes after applying the provided function.
///
/// Prefer this when the datatype inside is expensive to clone, like a vector.
///
/// # Examples
/// ```
/// use reactivate::Reactive;
///
/// let r = Reactive::new(vec![1, 2, 3]);
/// let d = r.derive(|nums| nums.iter().sum::<i32>());
///
/// r.update_inplace(|nums| {
/// nums.push(4);
/// nums.push(5);
/// nums.push(6);
/// });
///
/// assert_eq!(21, d.value());
/// ```
pub fn update_inplace(&self, f: impl FnOnce(&mut T))
where
T: Hash,
{
let random_state = RandomState::new();
let mut guard = self.acq_val_lock();
let val = guard.deref_mut();
let old_hash = random_state.hash_one(&val);
f(val);
let new_hash = random_state.hash_one(&val);
if old_hash != new_hash {
for obs in self.acq_obs_lock().deref_mut() {
obs(val);
}
}
}
/// Notify all the observers of the current value by calling the
/// added observer functions in the sequence they were added
///
/// # Examples
///
/// ```
/// use reactivate::Reactive;
/// use std::sync::{Arc, Mutex};
///
/// let r: Reactive<String> = Reactive::new(String::from("π¦"));
/// let change_log: Arc<Mutex<Vec<String>>> = Default::default();
///
/// r.add_observer({
/// let change_log = change_log.clone();
/// move |val| change_log.lock().unwrap().push(val.clone())
/// });
///
/// r.notify();
/// r.notify();
/// r.notify();
///
/// assert_eq!(
/// vec![String::from("π¦"), String::from("π¦"), String::from("π¦"),],
/// change_log.lock().unwrap().clone()
/// );
/// ```
pub fn notify(&self) {
let guard = self.acq_val_lock();
let val = guard.deref();
for obs in self.acq_obs_lock().deref_mut() {
obs(val);
}
}
fn acq_val_lock(&self) -> MutexGuard<'_, T> {
self.value.lock().expect("unable to acquire lock on value")
}
fn acq_obs_lock(&self) -> MutexGuard<'_, Vec<Observer<T>>> {
self.observers
.lock()
.expect("unable to acquire lock on observers")
}
}
impl<T: Debug> Debug for Reactive<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_tuple("Reactive")
.field(self.acq_val_lock().deref())
.finish()
}
}