use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
pub(crate) type JsProps;
pub(crate) type NodeFromJs;
#[wasm_bindgen(structural, method, getter, js_name = "__frenderPropsBridge")]
pub fn props_bridge(this: &JsProps) -> Option<usize>;
#[wasm_bindgen(structural, method, setter, js_name = "__frenderPropsBridge")]
pub fn set_props_bridge(this: &JsProps, v: Option<usize>);
#[wasm_bindgen(structural, method, getter, js_name = "__frenderDebugComponentName")]
pub fn debug_component_name(this: &JsProps) -> JsValue;
#[wasm_bindgen(structural, method, setter, js_name = "__frenderDebugComponentName")]
pub fn set_debug_component_name(this: &JsProps, v: &JsValue);
#[wasm_bindgen(structural, method, getter, js_name = "__frenderDebugProps")]
pub fn debug_props(this: &JsProps) -> JsValue;
#[wasm_bindgen(structural, method, setter, js_name = "__frenderDebugProps")]
pub fn set_debug_props(this: &JsProps, v: &JsValue);
#[wasm_bindgen(structural, method, setter, js_name = "key")]
fn _set_key(this: &JsProps, v: &JsValue);
#[wasm_bindgen(structural, method, getter)]
pub fn children(this: &JsProps) -> Option<NodeFromJs>;
}
impl JsProps {
pub fn set_key(&self, v: Option<&JsValue>) {
if let Some(v) = v {
self._set_key(v);
}
}
}