re_viewport 0.13.0

The central viewport panel of the Rerun viewer.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
use egui::{Response, Ui};

use re_entity_db::InstancePath;
use re_log_types::EntityPathRule;
use re_space_view::SpaceViewBlueprint;
use re_space_view::SpaceViewName;
use re_ui::{drag_and_drop::DropTarget, list_item::ListItem, ReUi};
use re_viewer_context::{
    ContainerId, DataQueryResult, DataResultNode, HoverHighlight, Item, SpaceViewId, ViewerContext,
};

use crate::{container::Contents, Viewport};

/// The style to use for displaying this space view name in the UI.
pub fn space_view_name_style(name: &SpaceViewName) -> re_ui::LabelStyle {
    match name {
        SpaceViewName::Named(_) => re_ui::LabelStyle::Normal,
        SpaceViewName::Placeholder(_) => re_ui::LabelStyle::Unnamed,
    }
}

impl Viewport<'_, '_> {
    /// Show the blueprint panel tree view.
    pub fn tree_ui(&self, ctx: &ViewerContext<'_>, ui: &mut egui::Ui) {
        re_tracing::profile_function!();

        egui::ScrollArea::both()
            .id_source("blueprint_tree_scroll_area")
            .auto_shrink([true, false])
            .show(ui, |ui| {
                ctx.re_ui.panel_content(ui, |_, ui| {
                    self.root_container_tree_ui(ctx, ui);

                    let empty_space_response =
                        ui.allocate_response(ui.available_size(), egui::Sense::click());

                    // clear selection upon clicking on empty space
                    if empty_space_response.clicked() {
                        ctx.selection_state().clear_current();
                    }

                    // handle drag and drop interaction on empty space
                    self.handle_empty_space_drag_and_drop_interaction(
                        ui,
                        empty_space_response.rect,
                    );
                });
            });
    }

    /// If a group or spaceview has a total of this number of elements, show its subtree by default?
    fn default_open_for_data_result(group: &DataResultNode) -> bool {
        let num_children = group.children.len();
        2 <= num_children && num_children <= 3
    }

    fn contents_ui(
        &self,
        ctx: &ViewerContext<'_>,
        ui: &mut egui::Ui,
        contents: &Contents,
        parent_visible: bool,
    ) {
        match contents {
            Contents::Container(container_id) => {
                self.container_tree_ui(ctx, ui, container_id, parent_visible);
            }
            Contents::SpaceView(space_view_id) => {
                self.space_view_entry_ui(ctx, ui, space_view_id, parent_visible);
            }
        };
    }

    /// Display the root container.
    ///
    /// The root container is different from other containers in that it cannot be removed or dragged, and it cannot be
    /// collapsed, so it's drawn without a collapsing triangle..
    fn root_container_tree_ui(&self, ctx: &ViewerContext<'_>, ui: &mut egui::Ui) {
        let Some(container_id) = self.blueprint.root_container else {
            // nothing to draw if there is no root container
            return;
        };

        let Some(container_blueprint) = self.blueprint.containers.get(&container_id) else {
            re_log::warn_once!("Cannot find root container {container_id}");
            return;
        };

        let item = Item::Container(container_id);

        let item_response = ListItem::new(
            ctx.re_ui,
            format!("Viewport ({:?})", container_blueprint.container_kind),
        )
        .selected(ctx.selection().contains_item(&item))
        .draggable(false)
        .drop_target_style(self.state.is_candidate_drop_parent_container(&container_id))
        .label_style(re_ui::LabelStyle::Unnamed)
        .with_icon(crate::icon_for_container_kind(
            &container_blueprint.container_kind,
        ))
        .show(ui);

        for child in &container_blueprint.contents {
            self.contents_ui(ctx, ui, child, true);
        }

        ctx.select_hovered_on_click(&item_response, item);

        self.handle_root_container_drag_and_drop_interaction(
            ui,
            Contents::Container(container_id),
            &item_response,
        );
    }

    fn container_tree_ui(
        &self,
        ctx: &ViewerContext<'_>,
        ui: &mut egui::Ui,
        container_id: &ContainerId,
        parent_visible: bool,
    ) {
        let item = Item::Container(*container_id);

        let Some(container_blueprint) = self.blueprint.containers.get(container_id) else {
            re_log::warn_once!("Ignoring unknown container {container_id}");
            return;
        };

        let mut visibility_changed = false;
        let mut visible = container_blueprint.visible;
        let container_visible = visible && parent_visible;
        let mut remove = false;

        let default_open = true;

        let re_ui::list_item::ShowCollapsingResponse {
            item_response: response,
            body_response,
        } = ListItem::new(
            ctx.re_ui,
            format!("{:?}", container_blueprint.container_kind),
        )
        .subdued(!container_visible)
        .selected(ctx.selection().contains_item(&item))
        .draggable(true)
        .drop_target_style(self.state.is_candidate_drop_parent_container(container_id))
        .label_style(re_ui::LabelStyle::Unnamed)
        .with_icon(crate::icon_for_container_kind(
            &container_blueprint.container_kind,
        ))
        .with_buttons(|re_ui, ui| {
            let vis_response = visibility_button_ui(re_ui, ui, parent_visible, &mut visible);
            visibility_changed = vis_response.changed();

            let remove_response = remove_button_ui(re_ui, ui, "Remove container");
            remove = remove_response.clicked();

            remove_response | vis_response
        })
        .show_collapsing(ui, ui.id().with(container_id), default_open, |_, ui| {
            for child in &container_blueprint.contents {
                self.contents_ui(ctx, ui, child, container_visible);
            }
        });

        ctx.select_hovered_on_click(&response, item);

        self.handle_drag_and_drop_interaction(
            ctx,
            ui,
            Contents::Container(*container_id),
            &response,
            body_response.as_ref().map(|r| &r.response),
        );

        if remove {
            self.blueprint.mark_user_interaction(ctx);
            self.blueprint
                .remove_contents(Contents::Container(*container_id));
        }

        if visibility_changed {
            if self.blueprint.auto_layout {
                re_log::trace!("Container visibility changed - will no longer auto-layout");
            }

            // Keep `auto_space_views` enabled.
            self.blueprint.set_auto_layout(false, ctx);

            container_blueprint.set_visible(ctx, visible);
        }
    }

    fn space_view_entry_ui(
        &self,
        ctx: &ViewerContext<'_>,
        ui: &mut egui::Ui,
        space_view_id: &SpaceViewId,
        container_visible: bool,
    ) {
        let Some(space_view) = self.blueprint.space_views.get(space_view_id) else {
            re_log::warn_once!("Bug: asked to show a ui for a Space View that doesn't exist");
            return;
        };
        debug_assert_eq!(space_view.id, *space_view_id);

        // TODO(jleibs): Sort out borrow-checker to avoid the need to clone here
        // while still being able to pass &ViewerContext down the chain.
        let query_result = ctx.lookup_query_result(space_view.query_id()).clone();

        let result_tree = &query_result.tree;

        let mut visibility_changed = false;
        let mut visible = space_view.visible;
        let space_view_visible = visible && container_visible;
        let item = Item::SpaceView(space_view.id);

        let root_node = result_tree.first_interesting_root();

        // empty space views should display as open by default to highlight the fact that they are empty
        let default_open = root_node.map_or(true, Self::default_open_for_data_result);

        let collapsing_header_id = ui.id().with(space_view.id);
        let is_item_hovered =
            ctx.selection_state().highlight_for_ui_element(&item) == HoverHighlight::Hovered;

        let space_view_name = space_view.display_name_or_default();

        let re_ui::list_item::ShowCollapsingResponse {
            item_response: mut response,
            body_response,
        } = ListItem::new(ctx.re_ui, space_view_name.as_ref())
            .label_style(space_view_name_style(&space_view_name))
            .with_icon(space_view.class(ctx.space_view_class_registry).icon())
            .selected(ctx.selection().contains_item(&item))
            .draggable(true)
            .subdued(!space_view_visible)
            .force_hovered(is_item_hovered)
            .with_buttons(|re_ui, ui| {
                let vis_response = visibility_button_ui(re_ui, ui, container_visible, &mut visible);
                visibility_changed = vis_response.changed();

                let response = remove_button_ui(re_ui, ui, "Remove Space View from the Viewport");
                if response.clicked() {
                    self.blueprint.mark_user_interaction(ctx);
                    self.blueprint
                        .remove_contents(Contents::SpaceView(*space_view_id));
                }

                response | vis_response
            })
            .show_collapsing(ui, collapsing_header_id, default_open, |_, ui| {
                if let Some(result_node) = root_node {
                    // TODO(jleibs): handle the case where the only result
                    // in the tree is a single path (no groups). This should never
                    // happen for a SpaceViewContents.
                    Self::space_view_blueprint_ui(
                        ctx,
                        ui,
                        &query_result,
                        result_node,
                        space_view,
                        space_view_visible,
                    );
                } else {
                    ui.label("No data");
                }
            });

        response = response.on_hover_text("Space View");

        if response.clicked() {
            self.blueprint.focus_tab(space_view.id);
        }

        ctx.select_hovered_on_click(&response, item);

        self.handle_drag_and_drop_interaction(
            ctx,
            ui,
            Contents::SpaceView(*space_view_id),
            &response,
            body_response.as_ref().map(|r| &r.response),
        );

        if visibility_changed {
            if self.blueprint.auto_layout {
                re_log::trace!("Space view visibility changed - will no longer auto-layout");
            }

            // Keep `auto_space_views` enabled.
            self.blueprint.set_auto_layout(false, ctx);

            // Note: we set visibility directly on the space view so it gets saved
            // to the blueprint directly. If we set it on the tree there are some
            // edge-cases where visibility can get lost when we simplify out trivial
            // tab-containers.
            space_view.set_visible(ctx, visible);
        }
    }

    fn space_view_blueprint_ui(
        ctx: &ViewerContext<'_>,
        ui: &mut egui::Ui,
        query_result: &DataQueryResult,
        top_node: &DataResultNode,
        space_view: &SpaceViewBlueprint,
        space_view_visible: bool,
    ) {
        let query = ctx.current_query();
        let store = ctx.entity_db.store();

        let group_is_visible =
            top_node.data_result.accumulated_properties().visible && space_view_visible;

        // Always real children ahead of groups
        for child in top_node
            .children
            .iter()
            .filter(|c| {
                query_result
                    .tree
                    .lookup_result(**c)
                    .map_or(false, |c| !c.is_group)
            })
            .chain(top_node.children.iter().filter(|c| {
                query_result
                    .tree
                    .lookup_result(**c)
                    .map_or(false, |c| c.is_group)
            }))
        {
            let Some(child_node) = query_result.tree.lookup_node(*child) else {
                debug_assert!(false, "DataResultNode {top_node:?} has an invalid child");
                continue;
            };

            let data_result = &child_node.data_result;
            let entity_path = &child_node.data_result.entity_path;

            let item = if data_result.is_group {
                // If we can't find a group_handle for some reason, use the default, null handle.
                Item::DataBlueprintGroup(space_view.id, query_result.id, entity_path.clone())
            } else {
                Item::InstancePath(
                    Some(space_view.id),
                    InstancePath::entity_splat(entity_path.clone()),
                )
            };

            let is_selected = ctx.selection().contains_item(&item);

            let is_item_hovered =
                ctx.selection_state().highlight_for_ui_element(&item) == HoverHighlight::Hovered;

            let mut properties = data_result
                .individual_properties()
                .cloned()
                .unwrap_or_default();

            let name = entity_path
                .iter()
                .last()
                .map_or("unknown".to_owned(), |e| e.ui_string());

            let response = if child_node.children.is_empty() {
                let label = format!("🔹 {name}");

                ListItem::new(ctx.re_ui, label)
                    .selected(is_selected)
                    .subdued(
                        !group_is_visible
                            || !properties.visible
                            || data_result.visualizers.is_empty(),
                    )
                    .force_hovered(is_item_hovered)
                    .with_buttons(|re_ui, ui| {
                        let vis_response = visibility_button_ui(
                            re_ui,
                            ui,
                            group_is_visible,
                            &mut properties.visible,
                        );

                        let response =
                            remove_button_ui(re_ui, ui, "Remove Entity from the Space View");
                        if response.clicked() {
                            space_view.add_entity_exclusion(
                                ctx,
                                EntityPathRule::exact(entity_path.clone()),
                            );
                        }

                        response | vis_response
                    })
                    .show(ui)
                    .on_hover_ui(|ui| {
                        if data_result.is_group {
                            ui.label("Group");
                        } else {
                            re_data_ui::item_ui::entity_hover_card_ui(
                                ui,
                                ctx,
                                &query,
                                store,
                                entity_path,
                            );
                        }
                    })
            } else {
                let default_open = Self::default_open_for_data_result(child_node);
                let mut remove_group = false;

                let response = ListItem::new(ctx.re_ui, name)
                    .selected(is_selected)
                    .subdued(!properties.visible || !group_is_visible)
                    .force_hovered(is_item_hovered)
                    .with_icon(&re_ui::icons::GROUP)
                    .with_buttons(|re_ui, ui| {
                        let vis_response = visibility_button_ui(
                            re_ui,
                            ui,
                            group_is_visible,
                            &mut properties.visible,
                        );

                        let response = remove_button_ui(
                            re_ui,
                            ui,
                            "Remove Group and all its children from the Space View",
                        );
                        if response.clicked() {
                            remove_group = true;
                        }

                        response | vis_response
                    })
                    .show_collapsing(
                        ui,
                        ui.id().with(&child_node.data_result.entity_path),
                        default_open,
                        |_, ui| {
                            Self::space_view_blueprint_ui(
                                ctx,
                                ui,
                                query_result,
                                child_node,
                                space_view,
                                space_view_visible,
                            );
                        },
                    )
                    .item_response
                    .on_hover_ui(|ui| {
                        if data_result.is_group {
                            ui.label("Group");
                        } else {
                            re_data_ui::item_ui::entity_hover_card_ui(
                                ui,
                                ctx,
                                &query,
                                store,
                                entity_path,
                            );
                        }
                    });

                if remove_group {
                    space_view.add_entity_exclusion(
                        ctx,
                        EntityPathRule::including_subtree(entity_path.clone()),
                    );
                }

                response
            };
            data_result.save_override(Some(properties), ctx);

            ctx.select_hovered_on_click(&response, item);
        }
    }

    pub fn add_new_spaceview_button_ui(&mut self, ctx: &ViewerContext<'_>, ui: &mut egui::Ui) {
        if ctx
            .re_ui
            .small_icon_button(ui, &re_ui::icons::ADD)
            .on_hover_text("Add a new Space View or Container")
            .clicked()
        {
            // If a single container is selected, we use it as target. Otherwise, we target the
            // root container.
            let target_container_id =
                if let Some(Item::Container(container_id)) = ctx.selection().single_item() {
                    Some(*container_id)
                } else {
                    self.blueprint.root_container
                };

            if let Some(target_container_id) = target_container_id {
                self.show_add_space_view_or_container_modal(target_container_id);
            }
        }
    }

    // ----------------------------------------------------------------------------
    // drag and drop support

    fn handle_root_container_drag_and_drop_interaction(
        &self,
        ui: &egui::Ui,
        contents: Contents,
        response: &egui::Response,
    ) {
        //
        // check if a drag is in progress and set the cursor accordingly
        //

        let Some(dragged_item_id) = egui::DragAndDrop::payload(ui.ctx()).map(|payload| *payload)
        else {
            // nothing is being dragged, so nothing to do
            return;
        };

        ui.ctx().set_cursor_icon(egui::CursorIcon::Grabbing);

        //
        // find the drop target
        //

        // Prepare the item description structure needed by `find_drop_target`. Here, we use
        // `Contents` for the "ItemId" generic type parameter.
        let item_desc = re_ui::drag_and_drop::ItemContext {
            id: contents,
            item_kind: re_ui::drag_and_drop::ItemKind::RootContainer,
            previous_container_id: None,
        };

        let drop_target = re_ui::drag_and_drop::find_drop_target(
            ui,
            &item_desc,
            response.rect,
            None,
            ReUi::list_item_height(),
        );

        if let Some(drop_target) = drop_target {
            self.handle_drop_target(ui, dragged_item_id, &drop_target);
        }
    }

    fn handle_drag_and_drop_interaction(
        &self,
        ctx: &ViewerContext<'_>,
        ui: &egui::Ui,
        contents: Contents,
        response: &egui::Response,
        body_response: Option<&egui::Response>,
    ) {
        //
        // initiate drag and force single-selection
        //

        if response.drag_started() {
            ctx.selection_state().set_selection(contents.as_item());
            egui::DragAndDrop::set_payload(ui.ctx(), contents);
        }

        //
        // check if a drag is in progress and set the cursor accordingly
        //

        let Some(dragged_item_id) = egui::DragAndDrop::payload(ui.ctx()).map(|payload| *payload)
        else {
            // nothing is being dragged, so nothing to do
            return;
        };

        ui.ctx().set_cursor_icon(egui::CursorIcon::Grabbing);

        //
        // find our parent, our position within parent, and the previous container (if any)
        //

        let Some((parent_container_id, position_index_in_parent)) =
            self.blueprint.find_parent_and_position_index(&contents)
        else {
            return;
        };

        let previous_container = if position_index_in_parent > 0 {
            self.blueprint
                .container(&parent_container_id)
                .map(|container| container.contents[position_index_in_parent - 1])
                .filter(|contents| matches!(contents, Contents::Container(_)))
        } else {
            None
        };

        //
        // find the drop target
        //

        // Prepare the item description structure needed by `find_drop_target`. Here, we use
        // `Contents` for the "ItemId" generic type parameter.

        let item_desc = re_ui::drag_and_drop::ItemContext {
            id: contents,
            item_kind: match contents {
                Contents::Container(_) => re_ui::drag_and_drop::ItemKind::Container {
                    parent_id: Contents::Container(parent_container_id),
                    position_index_in_parent,
                },
                Contents::SpaceView(_) => re_ui::drag_and_drop::ItemKind::Leaf {
                    parent_id: Contents::Container(parent_container_id),
                    position_index_in_parent,
                },
            },
            previous_container_id: previous_container,
        };

        let drop_target = re_ui::drag_and_drop::find_drop_target(
            ui,
            &item_desc,
            response.rect,
            body_response.map(|r| r.rect),
            ReUi::list_item_height(),
        );

        if let Some(drop_target) = drop_target {
            self.handle_drop_target(ui, dragged_item_id, &drop_target);
        }
    }

    fn handle_empty_space_drag_and_drop_interaction(&self, ui: &egui::Ui, empty_space: egui::Rect) {
        //
        // check if a drag is in progress and set the cursor accordingly
        //

        let Some(dragged_item_id) = egui::DragAndDrop::payload(ui.ctx()).map(|payload| *payload)
        else {
            // nothing is being dragged, so nothing to do
            return;
        };

        ui.ctx().set_cursor_icon(egui::CursorIcon::Grabbing);

        //
        // prepare a drop target corresponding to "insert last in root container"
        //
        // TODO(ab): this is a rather primitive behavior. Ideally we should allow dropping in the last container based
        //           on the horizontal position of the cursor.

        let Some(root_container_id) = self.blueprint.root_container else {
            return;
        };

        if ui.rect_contains_pointer(empty_space) {
            let drop_target = re_ui::drag_and_drop::DropTarget::new(
                empty_space.x_range(),
                empty_space.top(),
                Contents::Container(root_container_id),
                usize::MAX,
            );

            self.handle_drop_target(ui, dragged_item_id, &drop_target);
        }
    }

    fn handle_drop_target(
        &self,
        ui: &Ui,
        dragged_item_id: Contents,
        drop_target: &DropTarget<Contents>,
    ) {
        // We cannot allow the target location to be "inside" the dragged item, because that would amount moving
        // myself inside of me.
        if let Contents::Container(dragged_container_id) = &dragged_item_id {
            if self
                .blueprint
                .is_contents_in_container(&drop_target.target_parent_id, dragged_container_id)
            {
                return;
            }
        }

        ui.painter().hline(
            drop_target.indicator_span_x,
            drop_target.indicator_position_y,
            (2.0, egui::Color32::WHITE),
        );

        let Contents::Container(target_container_id) = drop_target.target_parent_id else {
            // this shouldn't append
            return;
        };

        if ui.input(|i| i.pointer.any_released()) {
            self.blueprint.move_contents(
                dragged_item_id,
                target_container_id,
                drop_target.target_position_index,
            );

            egui::DragAndDrop::clear_payload(ui.ctx());
        } else {
            self.blueprint.set_drop_target(&target_container_id);
        }
    }
}

// ----------------------------------------------------------------------------

fn remove_button_ui(re_ui: &ReUi, ui: &mut Ui, tooltip: &str) -> Response {
    re_ui
        .small_icon_button(ui, &re_ui::icons::REMOVE)
        .on_hover_text(tooltip)
}

fn visibility_button_ui(
    re_ui: &re_ui::ReUi,
    ui: &mut egui::Ui,
    enabled: bool,
    visible: &mut bool,
) -> egui::Response {
    ui.set_enabled(enabled);
    re_ui
        .visibility_toggle_button(ui, visible)
        .on_hover_text("Toggle visibility")
        .on_disabled_hover_text("A parent is invisible")
}