use re_data_store::StoreDb;
use re_log_types::{DataRow, EntityPath, RowId, TimePoint};
use re_viewer_context::{CommandSender, StoreContext, SystemCommand, SystemCommandSender};
use crate::blueprint_components::panel::PanelState;
pub struct AppBlueprint<'a> {
blueprint_db: Option<&'a StoreDb>,
is_narrow_screen: bool,
pub blueprint_panel_expanded: bool,
pub selection_panel_expanded: bool,
pub time_panel_expanded: bool,
}
impl<'a> AppBlueprint<'a> {
pub fn new(store_ctx: Option<&'a StoreContext<'_>>, egui_ctx: &egui::Context) -> Self {
let blueprint_db = store_ctx.map(|ctx| ctx.blueprint);
let screen_size = egui_ctx.screen_rect().size();
let mut ret = Self {
blueprint_db,
is_narrow_screen: screen_size.x < 600.0,
blueprint_panel_expanded: screen_size.x > 750.0,
selection_panel_expanded: screen_size.x > 1000.0,
time_panel_expanded: screen_size.y > 600.0,
};
if let Some(blueprint_db) = blueprint_db {
if let Some(expanded) =
load_panel_state(&PanelState::BLUEPRINT_VIEW_PATH.into(), blueprint_db)
{
ret.blueprint_panel_expanded = expanded;
}
if let Some(expanded) =
load_panel_state(&PanelState::SELECTION_VIEW_PATH.into(), blueprint_db)
{
ret.selection_panel_expanded = expanded;
}
if let Some(expanded) =
load_panel_state(&PanelState::TIMELINE_VIEW_PATH.into(), blueprint_db)
{
ret.time_panel_expanded = expanded;
}
}
ret
}
pub fn toggle_blueprint_panel(&self, command_sender: &CommandSender) {
let blueprint_panel_expanded = !self.blueprint_panel_expanded;
self.send_panel_expanded(
PanelState::BLUEPRINT_VIEW_PATH,
blueprint_panel_expanded,
command_sender,
);
if self.is_narrow_screen && self.blueprint_panel_expanded {
self.send_panel_expanded(PanelState::SELECTION_VIEW_PATH, false, command_sender);
}
}
pub fn toggle_selection_panel(&self, command_sender: &CommandSender) {
let selection_panel_expanded = !self.selection_panel_expanded;
self.send_panel_expanded(
PanelState::SELECTION_VIEW_PATH,
selection_panel_expanded,
command_sender,
);
if self.is_narrow_screen && self.blueprint_panel_expanded {
self.send_panel_expanded(PanelState::BLUEPRINT_VIEW_PATH, false, command_sender);
}
}
pub fn toggle_time_panel(&self, command_sender: &CommandSender) {
self.send_panel_expanded(
PanelState::TIMELINE_VIEW_PATH,
!self.time_panel_expanded,
command_sender,
);
}
}
impl<'a> AppBlueprint<'a> {
fn send_panel_expanded(
&self,
panel_name: &str,
expanded: bool,
command_sender: &CommandSender,
) {
if let Some(blueprint_db) = self.blueprint_db {
let entity_path = EntityPath::from(panel_name);
let timepoint = TimePoint::timeless();
let component = PanelState { expanded };
let row = DataRow::from_cells1_sized(
RowId::random(),
entity_path,
timepoint,
1,
[component].as_slice(),
);
command_sender.send_system(SystemCommand::UpdateBlueprint(
blueprint_db.store_id().clone(),
vec![row],
));
}
}
}
fn load_panel_state(path: &EntityPath, blueprint_db: &re_data_store::StoreDb) -> Option<bool> {
re_tracing::profile_function!();
blueprint_db
.store()
.query_timeless_component::<PanelState>(path)
.map(|p| p.expanded)
}