#[derive(Clone, Debug, Default)]
pub struct StateLanesData {
pub lanes: Vec<StateLane>,
}
#[derive(Clone, Debug)]
pub struct StateLane {
pub label: String,
pub entity_path: re_log_types::EntityPath,
pub phases: Vec<StateLanePhase>,
}
#[derive(Clone, Debug)]
pub struct StateLanePhase {
pub start_time: i64,
pub label: String,
pub color: egui::Color32,
pub visible: bool,
}