use re_types::{
Archetype as _, AsComponents as _, ComponentBatch as _,
archetypes::Mesh3D,
components::{AlbedoFactor, ClassId, Color, Position3D, Texcoord2D, TriangleIndices, Vector3D},
datatypes::{Rgba32, UVec3D, Vec2D, Vec3D},
};
#[test]
fn roundtrip() {
let texture_format = re_types::components::ImageFormat::rgb8([2, 3]);
let texture_buffer = re_types::components::ImageBuffer::from(vec![0x42_u8; 2 * 3 * 3]);
let expected = Mesh3D {
vertex_positions: vec![
Position3D(Vec3D([1.0, 2.0, 3.0])),
Position3D(Vec3D([10.0, 20.0, 30.0])),
]
.serialized(Mesh3D::descriptor_vertex_positions()),
triangle_indices: vec![
TriangleIndices(UVec3D([1, 2, 3])), TriangleIndices(UVec3D([4, 5, 6])), ]
.serialized(Mesh3D::descriptor_triangle_indices()),
vertex_normals: vec![
Vector3D(Vec3D([4.0, 5.0, 6.0])), Vector3D(Vec3D([40.0, 50.0, 60.0])), ]
.serialized(Mesh3D::descriptor_vertex_normals()),
vertex_colors: vec![
Color::from_unmultiplied_rgba(0xAA, 0x00, 0x00, 0xCC),
Color::from_unmultiplied_rgba(0x00, 0xBB, 0x00, 0xDD),
]
.serialized(Mesh3D::descriptor_vertex_colors()),
vertex_texcoords: vec![
Texcoord2D(Vec2D([0.0, 1.0])), Texcoord2D(Vec2D([2.0, 3.0])), ]
.serialized(Mesh3D::descriptor_vertex_texcoords()),
albedo_factor: AlbedoFactor(Rgba32::from_unmultiplied_rgba(0xEE, 0x11, 0x22, 0x33))
.serialized(Mesh3D::descriptor_albedo_factor()),
albedo_texture_format: texture_format
.serialized(Mesh3D::descriptor_albedo_texture_format()),
albedo_texture_buffer: texture_buffer
.serialized(Mesh3D::descriptor_albedo_texture_buffer()),
class_ids: vec![
ClassId::from(126), ClassId::from(127), ]
.serialized(Mesh3D::descriptor_class_ids()),
};
let arch = Mesh3D::new([[1.0, 2.0, 3.0], [10.0, 20.0, 30.0]])
.with_triangle_indices([[1, 2, 3], [4, 5, 6]])
.with_vertex_normals([[4.0, 5.0, 6.0], [40.0, 50.0, 60.0]])
.with_vertex_colors([0xAA0000CC, 0x00BB00DD])
.with_vertex_texcoords([[0.0, 1.0], [2.0, 3.0]])
.with_albedo_factor(0xEE112233)
.with_class_ids([126, 127])
.with_albedo_texture(texture_format, texture_buffer);
similar_asserts::assert_eq!(expected, arch);
eprintln!("arch = {arch:#?}");
let serialized = arch.to_arrow().unwrap();
for (field, array) in &serialized {
eprintln!("{} = {array:#?}", field.name());
}
let deserialized = Mesh3D::from_arrow(serialized).unwrap();
similar_asserts::assert_eq!(expected, deserialized);
}