re_selection_panel/
lib.rs1#![warn(clippy::iter_over_hash_type)] mod defaults_ui;
6mod item_heading_no_breadcrumbs;
7mod item_heading_with_breadcrumbs;
8mod item_title;
9mod selection_panel;
10mod view_entity_picker;
11mod view_space_origin_ui;
12mod visible_time_range_ui;
13mod visualizer_ui;
14
15pub use selection_panel::SelectionPanel;
16
17#[cfg(test)]
18mod test {
19 use re_chunk_store::LatestAtQuery;
20 use re_viewer_context::{Item, ViewId, blueprint_timeline};
21 use re_viewport_blueprint::ViewportBlueprint;
22
23 use super::*;
24
25 #[test]
29 fn test_selection_panel() {
30 re_log::setup_logging();
31
32 let test_ctx = re_test_context::TestContext::new();
33 test_ctx.edit_selection(|selection_state| {
34 selection_state.set_selection(Item::View(ViewId::random()));
35 });
36
37 test_ctx.run_in_egui_central_panel(|ctx, ui| {
38 let blueprint = ViewportBlueprint::from_db(
39 ctx.store_context.blueprint,
40 &LatestAtQuery::latest(blueprint_timeline()),
41 );
42
43 let mut selection_panel = SelectionPanel::default();
44 selection_panel.show_panel(ctx, &blueprint, &mut Default::default(), ui, true);
45 });
46 }
47}