re_blueprint_tree/
lib.rs

1//! This crate implements the UI for the blueprint tree in the left panel.
2
3#![warn(clippy::iter_over_hash_type)] //  TODO(#6198): enable everywhere
4
5mod blueprint_tree;
6
7#[cfg(feature = "testing")]
8pub mod data;
9
10#[cfg(not(feature = "testing"))]
11pub(crate) mod data;
12mod data_result_node_or_path;
13
14pub use blueprint_tree::BlueprintTree;