rdbg
Quick and dirty Rust remote debugging. This crate is more or less equivalent to dbg and println in the stdlib but delivers the payloads via a TCP socket to a remote viewer.
Features
- No dependencies
- Enabled and added in seconds
- Familiar API
- Can be quickly be removed or compiled into "no-op"
Example
let world = "world!";
// More or less equivalent to `println`
msg!;
// More or less equivalent to `dbg`
vals!;
That works fine for servers and long running programs, but since the messages are delivered
via a different thread there is an implicit race condition. As such, if your program
is not a server or long running you will likely need the wait_and_quit function at
the end of your program. This will pause execution until all messages have been sent
via the TCP socket.
let world = "world!";
// More or less equivalent to `println`
msg!;
// More or less equivalent to `dbg`
vals!;
// Wait for messages to be transmitted before exiting
quit_and_wait;
Usage
[]
= "0.1.4"
Features
enabled(default) - enables debugginginsecure-remote- Listens on 0.0.0.0 for remote debugging purposes (insecure, no auth)
Use --no-default-features option to quickly turn this crate into a no-op. Please note
that due to feature unification other uses of this crate within the same project could
turn it back on.