use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct UniverseId(pub u64);
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct PlaceId(pub u64);
#[derive(Debug, Clone, Copy)]
pub struct ReturnLimit(pub u64);
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct RobloxUserId(pub u64);
#[derive(Debug, Clone, Copy)]
pub struct PageSize(pub u64);
#[derive(Debug, Clone, Copy)]
pub struct GroupId(pub u64);