Roblox Mesh Parser

rbx_mesh is a collection of deserializers for the different mesh versions in Roblox, and a function to detect the version and invoke the correct deserializer. The meshes are decoded into a structure that reflects the on-disk format of the particular mesh version, rather than being translated into a catch-all structure.
Mesh Example
Print the mesh vertices for any mesh version / vertex size
use rbx_mesh::{read_versioned,mesh::{Mesh,SizeOfVertex2}};
let file=std::fs::read("torso.mesh")?;
let versioned_mesh=read_versioned(std::io::Cursor::new(file))?;
match versioned_mesh{
Mesh::V1(mesh)=>println!("{:?}",mesh.vertices),
Mesh::V2(mesh)=>{
match mesh.header.sizeof_vertex{
SizeOfVertex2::Full=>println!("{:?}",mesh.vertices),
SizeOfVertex2::Truncated=>println!("{:?}",mesh.vertices_truncated),
}
},
Mesh::V3(mesh)=>{
match mesh.header.sizeof_vertex{
SizeOfVertex2::Full=>println!("{:?}",mesh.vertices),
SizeOfVertex2::Truncated=>println!("{:?}",mesh.vertices_truncated),
}
},
Mesh::V4(mesh)=>println!("{:?}",mesh.vertices),
Mesh::V5(mesh)=>println!("{:?}",mesh.vertices),
}
Union Example
use rbx_mesh::read_mesh_data_versioned;
use rbx_mesh::mesh_data::{MeshData,CSGMDL};
let mesh_file=std::fs::read("4500696697_4.meshdata")?;
let mesh_data=read_mesh_data_versioned(std::io::Cursor::new(mesh_file))?;
match mesh_data{
MeshData::CSGK(_)=>(),
MeshData::CSGMDL(CSGMDL::V2(mesh_data2))=>println!("{:?}",mesh_data2.mesh.vertices),
MeshData::CSGMDL(CSGMDL::V4(mesh_data4))=>println!("{:?}",mesh_data4.mesh.vertices),
MeshData::CSGMDL(CSGMDL::V5(mesh_data5))=>{
let vertices:Vec<_>=mesh_data5
.faces
.indices
.chunks_exact(3)
.map(|face_vertex_indices|{
[
mesh_data5.positions[face_vertex_indices[0] as usize],
mesh_data5.positions[face_vertex_indices[1] as usize],
mesh_data5.positions[face_vertex_indices[2] as usize],
]
})
.collect();
println!("{:?}",vertices);
},
}
use rbx_mesh::read_physics_data_versioned;
use rbx_mesh::physics_data::{PhysicsData,CSGPHS};
let phys_file=std::fs::read("CSGPHS_3.data")?;
let physics_data=read_physics_data_versioned(std::io::Cursor::new(phys_file))?;
match physics_data{
PhysicsData::CSGPHS(CSGPHS::V3(meshes)),
|PhysicsData::CSGPHS(CSGPHS::V5(meshes))=>println!("CSGPHS V3 or V5"),
PhysicsData::CSGPHS(CSGPHS::V7(meshes))=>println!("CSGPHS V7"),
PhysicsData::CSGK(csgk)=>println!("CSGK"),
PhysicsData::CSGPHS(CSGPHS::Block)=>println!("CSGPHS Block"),
PhysicsData::CSGPHS(CSGPHS::V6(csgphs))=>println!("CSGPHS V6"),
}
License