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/*
* Copyright (c) 2025-2026 Anton Kundenko <singaraiona@gmail.com>
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
typedef struct ray_arena ray_arena_t;
/* Create arena with given chunk size (bytes). Chunks allocated via ray_sys_alloc. */
ray_arena_t* ;
/* Allocate ray_t* block with nbytes of data space.
* Returns 32-byte aligned ray_t* with RAY_ATTR_ARENA set, rc=1.
* Returns NULL on OOM. */
ray_t* ;
/* Ensure the arena can serve subsequent allocations totalling at least
* `bytes` without the head chunk needing to grow. If the head chunk has
* enough free space already, this is a no-op; otherwise a new chunk with
* capacity >= `bytes` is allocated and becomes the head. Returns true on
* success, false on OOM. Useful for making a sequence of follow-on
* allocations infallible, which is necessary when commits to multiple
* data structures must be atomic. */
bool ;
/* Total bytes currently used across every chunk in this arena. Diagnostic
* introspection — monotonically grows with ray_arena_alloc, resets on
* ray_arena_reset. Safe to call at any time. */
size_t ;
/* Reset arena — rewind all chunks to zero. Memory retained for reuse. */
void ;
/* Destroy arena — free all backing memory. */
void ;
/* RAY_ARENA_H */