#[repr(C)]pub struct rlDrawCall {
pub mode: c_int,
pub vertexCount: c_int,
pub vertexAlignment: c_int,
pub textureId: c_uint,
}Fields§
§mode: c_int§vertexCount: c_int§vertexAlignment: c_int§textureId: c_uintTrait Implementations§
Source§impl Clone for rlDrawCall
impl Clone for rlDrawCall
Source§fn clone(&self) -> rlDrawCall
fn clone(&self) -> rlDrawCall
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for rlDrawCall
impl Debug for rlDrawCall
impl Copy for rlDrawCall
Auto Trait Implementations§
impl Freeze for rlDrawCall
impl RefUnwindSafe for rlDrawCall
impl Send for rlDrawCall
impl Sync for rlDrawCall
impl Unpin for rlDrawCall
impl UnwindSafe for rlDrawCall
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more