#ifndef RGESTURES_H
#define RGESTURES_H
#ifndef PI
#define PI 3.14159265358979323846
#endif
#ifndef MAX_TOUCH_POINTS
#define MAX_TOUCH_POINTS 8
#endif
#if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800)
#include <stdbool.h>
#elif !defined(__cplusplus) && !defined(bool) && !defined(RL_BOOL_TYPE)
typedef enum bool { false = 0, true = !false } bool;
#endif
#if !defined(RL_VECTOR2_TYPE)
typedef struct Vector2 {
float x;
float y;
} Vector2;
#endif
#if defined(RGESTURES_STANDALONE)
typedef enum {
GESTURE_NONE = 0,
GESTURE_TAP = 1,
GESTURE_DOUBLETAP = 2,
GESTURE_HOLD = 4,
GESTURE_DRAG = 8,
GESTURE_SWIPE_RIGHT = 16,
GESTURE_SWIPE_LEFT = 32,
GESTURE_SWIPE_UP = 64,
GESTURE_SWIPE_DOWN = 128,
GESTURE_PINCH_IN = 256,
GESTURE_PINCH_OUT = 512
} Gesture;
#endif
typedef enum {
TOUCH_ACTION_UP = 0,
TOUCH_ACTION_DOWN,
TOUCH_ACTION_MOVE,
TOUCH_ACTION_CANCEL
} TouchAction;
typedef struct {
int touchAction;
int pointCount;
int pointId[MAX_TOUCH_POINTS];
Vector2 position[MAX_TOUCH_POINTS];
} GestureEvent;
#if defined(__cplusplus)
extern "C" { #endif
void ProcessGestureEvent(GestureEvent event); void UpdateGestures(void);
#if defined(RGESTURES_STANDALONE)
void SetGesturesEnabled(unsigned int flags); bool IsGestureDetected(int gesture); int GetGestureDetected(void);
float GetGestureHoldDuration(void); Vector2 GetGestureDragVector(void); float GetGestureDragAngle(void); Vector2 GetGesturePinchVector(void); float GetGesturePinchAngle(void); #endif
#if defined(__cplusplus)
}
#endif
#endif
#if defined(RGESTURES_IMPLEMENTATION)
#if defined(RGESTURES_STANDALONE)
#if defined(_WIN32)
#if defined(__cplusplus)
extern "C" { #endif
int __stdcall QueryPerformanceCounter(unsigned long long int *lpPerformanceCount);
int __stdcall QueryPerformanceFrequency(unsigned long long int *lpFrequency);
#if defined(__cplusplus)
}
#endif
#elif defined(__linux__)
#if _POSIX_C_SOURCE < 199309L
#undef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 199309L
#endif
#include <sys/time.h>
#include <time.h>
#include <math.h>
#endif
#if defined(__APPLE__)
#include <mach/clock.h>
#include <mach/mach.h>
#endif
#endif
#define FORCE_TO_SWIPE 0.2f
#define MINIMUM_DRAG 0.015f
#define DRAG_TIMEOUT 0.3f
#define MINIMUM_PINCH 0.005f
#define TAP_TIMEOUT 0.3f
#define PINCH_TIMEOUT 0.3f
#define DOUBLETAP_RANGE 0.03f
typedef struct {
unsigned int current; unsigned int enabledFlags; struct {
int firstId; int pointCount; double eventTime; Vector2 upPosition; Vector2 downPositionA; Vector2 downPositionB; Vector2 downDragPosition; Vector2 moveDownPositionA; Vector2 moveDownPositionB; Vector2 previousPositionA; Vector2 previousPositionB; int tapCounter; } Touch;
struct {
bool resetRequired; double timeDuration; } Hold;
struct {
Vector2 vector; float angle; float distance; float intensity; } Drag;
struct {
double startTime; } Swipe;
struct {
Vector2 vector; float angle; float distance; } Pinch;
} GesturesData;
static GesturesData GESTURES = {
.Touch.firstId = -1,
.current = GESTURE_NONE, .enabledFlags = 0b0000001111111111 };
static float rgVector2Angle(Vector2 initialPosition, Vector2 finalPosition);
static float rgVector2Distance(Vector2 v1, Vector2 v2);
static double rgGetCurrentTime(void);
void SetGesturesEnabled(unsigned int flags)
{
GESTURES.enabledFlags = flags;
}
bool IsGestureDetected(unsigned int gesture)
{
if ((GESTURES.enabledFlags & GESTURES.current) == gesture) return true;
else return false;
}
void ProcessGestureEvent(GestureEvent event)
{
GESTURES.Touch.pointCount = event.pointCount;
if (GESTURES.Touch.pointCount == 1) {
if (event.touchAction == TOUCH_ACTION_DOWN)
{
GESTURES.Touch.tapCounter++;
if ((GESTURES.current == GESTURE_NONE) && (GESTURES.Touch.tapCounter >= 2) && ((rgGetCurrentTime() - GESTURES.Touch.eventTime) < TAP_TIMEOUT) && (rgVector2Distance(GESTURES.Touch.downPositionA, event.position[0]) < DOUBLETAP_RANGE))
{
GESTURES.current = GESTURE_DOUBLETAP;
GESTURES.Touch.tapCounter = 0;
}
else {
GESTURES.Touch.tapCounter = 1;
GESTURES.current = GESTURE_TAP;
}
GESTURES.Touch.downPositionA = event.position[0];
GESTURES.Touch.downDragPosition = event.position[0];
GESTURES.Touch.upPosition = GESTURES.Touch.downPositionA;
GESTURES.Touch.eventTime = rgGetCurrentTime();
GESTURES.Swipe.startTime = rgGetCurrentTime();
GESTURES.Drag.vector = (Vector2){ 0.0f, 0.0f };
}
else if (event.touchAction == TOUCH_ACTION_UP)
{
if (GESTURES.current == GESTURE_DRAG || GESTURES.current == GESTURE_HOLD) GESTURES.Touch.upPosition = event.position[0];
GESTURES.Drag.distance = rgVector2Distance(GESTURES.Touch.downPositionA, GESTURES.Touch.upPosition);
GESTURES.Drag.intensity = GESTURES.Drag.distance/(float)((rgGetCurrentTime() - GESTURES.Swipe.startTime));
if ((GESTURES.Drag.intensity > FORCE_TO_SWIPE) && (GESTURES.current != GESTURE_DRAG))
{
GESTURES.Drag.angle = 360.0f - rgVector2Angle(GESTURES.Touch.downPositionA, GESTURES.Touch.upPosition);
if ((GESTURES.Drag.angle < 30) || (GESTURES.Drag.angle > 330)) GESTURES.current = GESTURE_SWIPE_RIGHT; else if ((GESTURES.Drag.angle >= 30) && (GESTURES.Drag.angle <= 150)) GESTURES.current = GESTURE_SWIPE_UP; else if ((GESTURES.Drag.angle > 150) && (GESTURES.Drag.angle < 210)) GESTURES.current = GESTURE_SWIPE_LEFT; else if ((GESTURES.Drag.angle >= 210) && (GESTURES.Drag.angle <= 330)) GESTURES.current = GESTURE_SWIPE_DOWN; else GESTURES.current = GESTURE_NONE;
}
else
{
GESTURES.Drag.distance = 0.0f;
GESTURES.Drag.intensity = 0.0f;
GESTURES.Drag.angle = 0.0f;
GESTURES.current = GESTURE_NONE;
}
GESTURES.Touch.downDragPosition = (Vector2){ 0.0f, 0.0f };
GESTURES.Touch.pointCount = 0;
}
else if (event.touchAction == TOUCH_ACTION_MOVE)
{
GESTURES.Touch.moveDownPositionA = event.position[0];
if (GESTURES.current == GESTURE_HOLD)
{
if (GESTURES.Hold.resetRequired) GESTURES.Touch.downPositionA = event.position[0];
GESTURES.Hold.resetRequired = false;
if ((rgGetCurrentTime() - GESTURES.Touch.eventTime) > DRAG_TIMEOUT)
{
GESTURES.Touch.eventTime = rgGetCurrentTime();
GESTURES.current = GESTURE_DRAG;
}
}
GESTURES.Drag.vector.x = GESTURES.Touch.moveDownPositionA.x - GESTURES.Touch.downDragPosition.x;
GESTURES.Drag.vector.y = GESTURES.Touch.moveDownPositionA.y - GESTURES.Touch.downDragPosition.y;
}
}
else if (GESTURES.Touch.pointCount == 2) {
if (event.touchAction == TOUCH_ACTION_DOWN)
{
GESTURES.Touch.downPositionA = event.position[0];
GESTURES.Touch.downPositionB = event.position[1];
GESTURES.Touch.previousPositionA = GESTURES.Touch.downPositionA;
GESTURES.Touch.previousPositionB = GESTURES.Touch.downPositionB;
GESTURES.Pinch.vector.x = GESTURES.Touch.downPositionB.x - GESTURES.Touch.downPositionA.x;
GESTURES.Pinch.vector.y = GESTURES.Touch.downPositionB.y - GESTURES.Touch.downPositionA.y;
GESTURES.current = GESTURE_HOLD;
GESTURES.Hold.timeDuration = rgGetCurrentTime();
}
else if (event.touchAction == TOUCH_ACTION_MOVE)
{
GESTURES.Pinch.distance = rgVector2Distance(GESTURES.Touch.moveDownPositionA, GESTURES.Touch.moveDownPositionB);
GESTURES.Touch.moveDownPositionA = event.position[0];
GESTURES.Touch.moveDownPositionB = event.position[1];
GESTURES.Pinch.vector.x = GESTURES.Touch.moveDownPositionB.x - GESTURES.Touch.moveDownPositionA.x;
GESTURES.Pinch.vector.y = GESTURES.Touch.moveDownPositionB.y - GESTURES.Touch.moveDownPositionA.y;
if ((rgVector2Distance(GESTURES.Touch.previousPositionA, GESTURES.Touch.moveDownPositionA) >= MINIMUM_PINCH) || (rgVector2Distance(GESTURES.Touch.previousPositionB, GESTURES.Touch.moveDownPositionB) >= MINIMUM_PINCH))
{
if ( rgVector2Distance(GESTURES.Touch.previousPositionA, GESTURES.Touch.previousPositionB) > rgVector2Distance(GESTURES.Touch.moveDownPositionA, GESTURES.Touch.moveDownPositionB) ) GESTURES.current = GESTURE_PINCH_IN;
else GESTURES.current = GESTURE_PINCH_OUT;
}
else
{
GESTURES.current = GESTURE_HOLD;
GESTURES.Hold.timeDuration = rgGetCurrentTime();
}
GESTURES.Pinch.angle = 360.0f - rgVector2Angle(GESTURES.Touch.moveDownPositionA, GESTURES.Touch.moveDownPositionB);
}
else if (event.touchAction == TOUCH_ACTION_UP)
{
GESTURES.Pinch.distance = 0.0f;
GESTURES.Pinch.angle = 0.0f;
GESTURES.Pinch.vector = (Vector2){ 0.0f, 0.0f };
GESTURES.Touch.pointCount = 0;
GESTURES.current = GESTURE_NONE;
}
}
else if (GESTURES.Touch.pointCount > 2) {
}
}
void UpdateGestures(void)
{
if (((GESTURES.current == GESTURE_TAP) || (GESTURES.current == GESTURE_DOUBLETAP)) && (GESTURES.Touch.pointCount < 2))
{
GESTURES.current = GESTURE_HOLD;
GESTURES.Hold.timeDuration = rgGetCurrentTime();
}
if ((GESTURES.current == GESTURE_SWIPE_RIGHT) || (GESTURES.current == GESTURE_SWIPE_UP) || (GESTURES.current == GESTURE_SWIPE_LEFT) || (GESTURES.current == GESTURE_SWIPE_DOWN))
{
GESTURES.current = GESTURE_NONE;
}
}
int GetGestureDetected(void)
{
return (GESTURES.enabledFlags & GESTURES.current);
}
float GetGestureHoldDuration(void)
{
double time = 0.0;
if (GESTURES.current == GESTURE_HOLD) time = rgGetCurrentTime() - GESTURES.Hold.timeDuration;
return (float)time;
}
Vector2 GetGestureDragVector(void)
{
return GESTURES.Drag.vector;
}
float GetGestureDragAngle(void)
{
return GESTURES.Drag.angle;
}
Vector2 GetGesturePinchVector(void)
{
return GESTURES.Pinch.vector;
}
float GetGesturePinchAngle(void)
{
return GESTURES.Pinch.angle;
}
static float rgVector2Angle(Vector2 v1, Vector2 v2)
{
float angle = atan2f(v2.y - v1.y, v2.x - v1.x)*(180.0f/PI);
if (angle < 0) angle += 360.0f;
return angle;
}
static float rgVector2Distance(Vector2 v1, Vector2 v2)
{
float result;
float dx = v2.x - v1.x;
float dy = v2.y - v1.y;
result = (float)sqrt(dx*dx + dy*dy);
return result;
}
static double rgGetCurrentTime(void)
{
double time = 0;
#if !defined(RGESTURES_STANDALONE)
time = GetTime();
#else
#if defined(_WIN32)
unsigned long long int clockFrequency, currentTime;
QueryPerformanceFrequency(&clockFrequency); QueryPerformanceCounter(¤tTime);
time = (double)currentTime/clockFrequency; #endif
#if defined(__linux__)
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
unsigned long long int nowTime = (unsigned long long int)now.tv_sec*1000000000LLU + (unsigned long long int)now.tv_nsec;
time = ((double)nowTime*1e-9); #endif
#if defined(__APPLE__)
clock_serv_t cclock;
mach_timespec_t now;
host_get_clock_service(mach_host_self(), SYSTEM_CLOCK, &cclock);
clock_get_time(cclock, &now);
mach_port_deallocate(mach_task_self(), cclock);
unsigned long long int nowTime = (unsigned long long int)now.tv_sec*1000000000LLU + (unsigned long long int)now.tv_nsec;
time = ((double)nowTime*1e-9); #endif
#endif
return time;
}
#endif