# raygui styles
`raygui` comes with **several custom UI styles** carefully designed for the best visual experience. Those styles have been created using [rGuiStyler](https://raylibtech.itch.io/rguistyler) tool and they complement internal [default style](default), always available by `raygui`.
## styles usage
To use those styles with your `raygui` development, you need to call `GuiLoadStyle()` function at initialization, passing the `.rgs` file to load. Note that `.rgs` is by default a binary file containing the style required font data (glyphs data + glyph atlas image data).
Styles can also be embedded in the code if desired, `.h` files are provided with every style containing all the required style data, including the font data. To embed those fonts just add the `.h` to your project and call the required function as specified in the header info.
Here it is a quick overview of those styles, you can navigate to each directory for additional information.
#### 1. style: [default](default)

#### 2. style: [dark](dark)

#### 3. style: [bluish](bluish)

#### 4. style: [candy](candy)

#### 5. style: [cherry](cherry)

#### 6. style: [cyber](cyber)

#### 7. style: [jungle](jungle)

#### 8. style: [lavanda](lavanda)

#### 9. style: [terminal](terminal)

#### 10. style: [sunny](sunny)

#### 11. style: [ashes](ashes)

#### 12. enefete: [enefete](enefete)

#### 13. amber: [amber](amber)

*NOTE: Those styles require raylib 5.5 and raygui 4.5*