raylib-sys 6.0.0

Raw FFI bindings for Raylib
Documentation
# raygui styles

`raygui` comes with **several custom UI styles** carefully designed for the best visual experience. Those styles have been created using [rGuiStyler](https://raylibtech.itch.io/rguistyler) tool and they complement internal [default style](default), always available by `raygui`.

## styles usage 

To use those styles with your `raygui` development, you need to call `GuiLoadStyle()` function at initialization, passing the `.rgs` file to load. Note that `.rgs` is by default a binary file containing the style required font data (glyphs data + glyph atlas image data).

Styles can also be embedded in the code if desired, `.h` files are provided with every style containing all the required style data, including the font data. To embed those fonts just add the `.h` to your project and call the required function as specified in the header info.

Here it is a quick overview of those styles, you can navigate to each directory for additional information.

#### 1. style: [default]default
![default style](default/style_default.png)

#### 2. style: [dark]dark
![dark style](dark/style_dark.png)

#### 3. style: [bluish]bluish
![bluish style](bluish/style_bluish.png)

#### 4. style: [candy]candy
![candy style](candy/style_candy.png)

#### 5. style: [cherry]cherry
![cherry style](cherry/style_cherry.png)

#### 6. style: [cyber]cyber
![cyber style](cyber/style_cyber.png)

#### 7. style: [jungle]jungle
![jungle style](jungle/style_jungle.png)

#### 8. style: [lavanda]lavanda
![lavanda style](lavanda/style_lavanda.png)

#### 9. style: [terminal]terminal
![terminal style](terminal/style_terminal.png)

#### 10. style: [sunny]sunny
![sunny style](sunny/style_sunny.png)

#### 11. style: [ashes]ashes
![ashes style](ashes/style_ashes.png)

#### 12. enefete: [enefete]enefete
![enefete style](enefete/style_enefete.png)

#### 13. amber: [amber]amber
![amber style](amber/style_amber.png)


*NOTE: Those styles require raylib 5.5 and raygui 4.5*