raylib-sys 6.0.0

Raw FFI bindings for Raylib
Documentation
#
# Property types:
#   b  <name> <flags> <value>                                    // Bool
#   i  <name> <flags> <value> <min> <max> <step>                 // Int
#   f  <name> <flags> <value> <min> <max> <step> <precision>     // Float
#   t  <name> <flags> <value> <edit_length>                      // Text
#   l  <name> <flags> <value> <active>                           // Select
#   g  <name> <flags> <value>                                    // Section (Group)
#   v2 <name> <flags> <x> <y>                                    // Vector 2D
#   v3 <name> <flags> <x> <y> <z>                                // Vector 3D
#   v4 <name> <flags> <x> <y> <z> <w>                            // Vector 4D
#   r  <name> <flags> <x> <y> <width> <height>                   // Rectangle
#   c  <name> <flags> <r> <g> <b> <a>                            // Color
#

b  Bool 0 1
g  #102#SECTION 0 2
i  Int 0 123 0 0 1
f  Float 0 0.990000 0.000000 0.000000 1.000000 3
t  Text 1 Hello! 30
l  Select 0 ONE;TWO;THREE;FOUR 3
i  Int Range 0 32 0 100 1
r  Rect 1 0 0 100 200
v2 Vec2 1 20.000000 20.000000
v3 Vec3 1 12.000000 13.000000 14.000000
v4 Vec4 1 12.000000 13.000000 14.000000 15.000000
c  Color 1 94 68 197 160