use raylib_sys::{Color, Matrix, Quaternion, Rectangle, Vector2, Vector3, Vector4};
use std::mem::{align_of, size_of};
const _: () = assert!(size_of::<Vector2>() == 8 && align_of::<Vector2>() == 4);
const _: () = assert!(size_of::<Vector3>() == 12 && align_of::<Vector3>() == 4);
const _: () = assert!(size_of::<Vector4>() == 16 && align_of::<Vector4>() == 4);
const _: () = assert!(size_of::<Quaternion>() == 16 && align_of::<Quaternion>() == 4);
const _: () = assert!(size_of::<Matrix>() == 64 && align_of::<Matrix>() == 4);
const _: () = assert!(size_of::<Rectangle>() == 16 && align_of::<Rectangle>() == 4);
const _: () = assert!(size_of::<Color>() == 4 && align_of::<Color>() == 1);
#[test]
fn layouts_match_raylib_6_0() {
}