rax25 0.1.22

AX.25 connected mode implementation
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
//! Synchronous API.
//!
//! This file implements the sync interface for an AX.25 connected mode client.
//! A client struct can (confusingly) be either the initiating or server side of
//! a connection.
//!
//! # Examples
//!
//! ## Client
//!
//! ```no_run
//! use std::sync::atomic::AtomicBool;
//! use std::sync::Arc;
//!
//! use rax25::sync::Client;
//! use rax25::{Addr, Kiss};
//!
//! let done = Arc::new(AtomicBool::new(false));
//! let kiss = Kiss::new("/dev/rfcomm0")?;
//! let mut client = Client::new(Addr::new("M0THC-1")?, Box::new(kiss));
//! client.connect(&Addr::new("M0THC-2")?, false)?;
//! client.write("Hello\r".as_bytes())?;
//! println!("{:?}", client.read_until(done.clone()));
//! # Ok::<(), anyhow::Error>(())
//! ```
//!
//! ## Server
//!
//! ```no_run
//! use std::sync::{Arc, Mutex};
//!
//! use rax25::sync::Client;
//! use rax25::{Addr, BusHub, BusKiss, Kiss};
//!
//! let bus = Arc::new(Mutex::new(bus::Bus::<rax25::BusMessage>::new(10)));
//! let mut bk = BusKiss::new("/dev/ttyS0", bus.clone())?;
//! std::thread::spawn(move || {
//!     bk.run();
//! });
//! let hub = BusHub::new(bus);
//! let mut listener = Client::new(Addr::new("M0THC-1")?, Box::new(hub));
//! let mut con = listener
//!     .accept(std::time::Instant::now() + std::time::Duration::from_secs(600))?
//!     .expect("connection timeout");
//! eprintln!("Connected!");
//! drop(listener);
//! con.write("Hello client!\n".as_bytes())?;
//! # Ok::<(), anyhow::Error>(())
//! ```
use anyhow::{Error, Result};
use log::{debug, error};

use crate::state;
use crate::{Addr, Hub, Packet, PacketType};

/// A connected mode client.
///
/// `.read_until()` MUST be called fairly often (how often depends on T1 and
/// T3 of local and remote endpoint), in order to drain the KISS packet queue
/// and respond to remote peer queries like RR, or to see any received DISC.
///
/// A future `async` interface will make this cleaner.
#[must_use]
pub struct Client {
    kiss: Box<dyn Hub>,
    pub(crate) data: state::Data,
    state: Box<dyn state::State>,
    eof: bool,

    incoming: std::collections::VecDeque<u8>,
}

impl Drop for Client {
    fn drop(&mut self) {
        if let Err(e) = self.disconnect() {
            error!("Error disconnecting on drop: {e}");
        }
    }
}

impl Client {
    /// Create a new client with the given local address, using the given
    /// KISS interface for incoming and outgoing frames.
    pub fn new(me: Addr, kiss: Box<dyn Hub>) -> Self {
        Self {
            kiss,
            eof: false,
            data: state::Data::new(me),
            state: state::new(),
            incoming: std::collections::VecDeque::new(),
        }
    }

    /// Connect to a remote node, optionally using extended (mod-128) mode.
    pub fn connect(&mut self, addr: &Addr, ext: bool) -> Result<()> {
        self.actions(state::Event::Connect {
            addr: addr.clone(),
            ext,
        });
        loop {
            let dead = self.data.next_timer_remaining();
            let packet = self
                .kiss
                .recv_timeout(dead.unwrap_or(std::time::Duration::from_secs(60)))?;
            if let Some(packet) = packet {
                let packet = Packet::parse(&packet, Some(self.data.ext()))?;
                // dbg!(&packet);
                // TODO: check addresses.
                if packet.dst.call() == self.data.me.call() && packet.src.call() == addr.call() {
                    self.actions_packet(&packet)?;
                    if self.state.is_state_connected() {
                        debug!("Connection successful");
                        return Ok(());
                    }
                }
            }
            if self.data.t1_expired() {
                self.actions(state::Event::T1);
            }
            if self.data.t3_expired() {
                self.actions(state::Event::T3);
            }
            if self.state.is_state_disconnected() {
                debug!("Connection timeout");
                return Err(Error::msg("connection timeout"));
            }
        }
    }

    /// Wait for an incoming connection.
    ///
    /// Return a new client for that connection.
    ///
    /// TODO: Not sure Result<Option<_>> is a good pattern. It's not really
    /// compatible with must_use.
    pub fn accept(&mut self, until: std::time::Instant) -> Result<Option<Client>> {
        loop {
            let now = std::time::Instant::now();
            if until < now {
                return Ok(None);
            }
            let packet = self
                .kiss
                .recv_timeout(until.saturating_duration_since(std::time::Instant::now()))?;
            if let Some(packet) = packet {
                if let Ok(packet) = Packet::parse(&packet, None) {
                    if packet.dst.call() != self.data.me.call() {
                        continue;
                    }
                    match packet.packet_type {
                        PacketType::Sabm(_) => {
                            let mut new_client =
                                Client::new(self.data.me.clone(), self.kiss.clone());
                            new_client.data.peer = Some(packet.src.clone());
                            new_client.data.able_to_establish = true;
                            new_client.actions_packet(&packet)?;
                            return Ok(Some(new_client));
                        }
                        PacketType::Sabme(_) => {
                            let mut new_client =
                                Client::new(self.data.me.clone(), self.kiss.clone());
                            new_client.data.peer = Some(packet.src.clone());
                            new_client.data.set_version_2_2();
                            new_client.data.able_to_establish = true;
                            new_client.actions_packet(&packet)?;
                            return Ok(Some(new_client));
                        }
                        _ => {}
                    }
                }
            }
        }
    }

    /// Disconnect an ongoing connection.
    ///
    /// Currently does not wait for the remote end to send UA, but that may
    /// change.
    pub fn disconnect(&mut self) -> Result<()> {
        if !self.state.is_state_disconnected() {
            self.actions(state::Event::Disconnect);
        }
        Ok(())
    }

    /// Write data on an established connection.
    ///
    /// This may block.
    pub fn write(&mut self, data: &[u8]) -> Result<()> {
        self.actions(state::Event::Data(data.to_vec()));
        Ok(())
    }

    /// Try reading a raw packet.
    ///
    /// This should normally not be used. Instead use `.write()`.
    ///
    /// Possible uses for this if you're doing lower level stuff.
    fn try_read(&mut self) -> Result<Option<Packet>> {
        let packet = Packet::parse(
            &self
                .kiss
                .recv_timeout(std::time::Duration::from_millis(100))?
                .ok_or(Error::msg("did not get a packet in time"))?,
            Some(self.data.ext()),
        )?;
        if packet.src.call() != self.data.peer.as_ref().unwrap().call()
            || packet.dst.call() != self.data.me.call()
        {
            Ok(None)
        } else {
            Ok(Some(packet))
        }
    }

    /// Returns true if remote end has disconnected.
    ///
    /// TODO: really, this maybe should be `.is_connected()`.
    pub fn eof(&self) -> bool {
        self.eof
    }

    /// Read data, or time out after a while.
    ///
    /// Returns an error (possibly timeout error), Some data, or None
    /// if the remote end disconnected.
    ///
    /// I'm not so sure about this return value.
    pub fn read_until(
        &mut self,
        done: std::sync::Arc<std::sync::atomic::AtomicBool>,
    ) -> Result<Option<Vec<u8>>> {
        while self.incoming.is_empty() {
            if self.eof {
                return Ok(None);
            }
            if done.load(std::sync::atomic::Ordering::SeqCst) {
                return Ok(None);
            }
            if let Some(p) = self.try_read()? {
                self.actions_packet(&p)?;
            }
        }
        let ret: Vec<_> = self.incoming.iter().cloned().collect();
        self.incoming.clear();
        Ok(Some(ret))
    }

    /// Tell the state machine about a packet.
    ///
    /// If using `try_read()`, then this function should very likely be called
    /// with the received packet.
    fn actions_packet(&mut self, packet: &Packet) -> Result<()> {
        match &packet.packet_type {
            PacketType::Sabm(p) => self.actions(state::Event::Sabm(p.clone(), packet.src.clone())),
            PacketType::Sabme(p) => {
                self.actions(state::Event::Sabme(p.clone(), packet.src.clone()))
            }
            PacketType::Ua(ua) => self.actions(state::Event::Ua(ua.clone())),
            PacketType::Disc(p) => self.actions(state::Event::Disc(p.clone())),
            PacketType::Rnr(p) => self.actions(state::Event::Rnr(p.clone())),
            PacketType::Rej(p) => self.actions(state::Event::Rej(p.clone())),
            PacketType::Srej(p) => self.actions(state::Event::Srej(p.clone())),
            PacketType::Frmr(p) => self.actions(state::Event::Frmr(p.clone())),
            PacketType::Xid(p) => self.actions(state::Event::Xid(p.clone())),
            PacketType::Ui(p) => self.actions(state::Event::Ui(p.clone(), packet.command_response)),
            PacketType::Test(p) => self.actions(state::Event::Test(p.clone())),
            PacketType::Dm(p) => self.actions(state::Event::Dm(p.clone())),
            PacketType::Rr(rr) => {
                self.actions(state::Event::Rr(rr.clone(), packet.command_response))
            }
            PacketType::Iframe(iframe) => self.actions(state::Event::Iframe(
                iframe.clone(),
                packet.command_response,
            )),
        }
        Ok(())
    }

    /// Give the state machine any event.
    ///
    /// Events can be incoming packets (probably from `.try_read()` via
    /// `.actions_packet()`), or requests from the application, like
    /// "send this data", or "disconnect".
    ///
    /// State machine side effects are then actioned, including possible
    /// state transitions.
    fn actions(&mut self, event: state::Event) {
        let (state, actions) = state::handle(&*self.state, &mut self.data, &event);
        if let Some(state) = state {
            let _ = std::mem::replace(&mut self.state, state);
        }
        for act in actions {
            match &act {
                state::ReturnEvent::DlError(e) => {
                    eprintln!("DLError: {e:?}");
                }
                state::ReturnEvent::Data(res) => match res {
                    state::Res::None => {}
                    state::Res::EOF => self.eof = true,
                    state::Res::Some(d) => {
                        debug!("DATA DELIVERED>>> {:?}", String::from_utf8(d.clone()));
                        self.incoming.extend(d);
                    }
                },
                _ => {}
            }

            if let Some(frame) = act.serialize(self.data.ext()) {
                self.kiss.send(&frame).unwrap();
            }
        }
        // TODO: check timers.
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::{Addr, FakeKiss};
    use crate::{Iframe, PacketType, Sabm};

    #[test]
    fn client() -> Result<()> {
        let k = FakeKiss::default();
        let mut c = Client::new(Addr::new("M0THC-1")?, Box::new(k));
        c.data.srt_default = std::time::Duration::from_millis(1);
        c.connect(&Addr::new("M0THC-2")?, false)?;
        c.write(&vec![1, 2, 3])?;
        let reply = c.try_read()?.unwrap();
        assert_eq!(
            reply,
            Packet {
                // TODO: is this even the bit set we expect
                src: Addr::new_bits("M0THC-2", true, false, false, false)?,
                dst: Addr::new_bits("M0THC-1", false, true, false, false)?,
                digipeater: vec![],
                rr_extseq: false,
                command_response: true,
                command_response_la: false,
                rr_dist1: false,
                packet_type: PacketType::Iframe(Iframe {
                    nr: 0,
                    ns: 0,
                    poll: true,
                    pid: 240,
                    payload: vec![3, 2, 1],
                },),
            }
        );
        Ok(())
    }

    #[test]
    fn listen_timeout() -> Result<()> {
        let k = FakeKiss::default();
        let mut c = Client::new(Addr::new("M0THC-2")?, Box::new(k));
        c.data.srt_default = std::time::Duration::from_millis(1);
        assert!(matches![
            c.accept(std::time::Instant::now() + std::time::Duration::from_millis(1))?,
            None
        ]);
        Ok(())
    }

    #[test]
    fn listen_wrong_dst() -> Result<()> {
        let mut k = FakeKiss::default();
        k.queue.push_back(
            Packet {
                src: Addr::new("M0THC-1")?,
                dst: Addr::new("M0THC-3")?,
                digipeater: vec![],
                rr_extseq: false,
                command_response: true,
                command_response_la: false,
                rr_dist1: false,
                packet_type: PacketType::Sabm(Sabm { poll: true }),
            }
            .serialize(false),
        );
        let mut c = Client::new(Addr::new("M0THC-2")?, Box::new(k));
        c.data.srt_default = std::time::Duration::from_millis(1);
        assert!(matches![
            c.accept(std::time::Instant::now() + std::time::Duration::from_millis(1))?,
            None
        ]);
        Ok(())
    }

    #[test]
    fn listen() -> Result<()> {
        let mut k = FakeKiss::default();
        k.queue.push_back(
            Packet {
                src: Addr::new("M0THC-1")?,
                dst: Addr::new("M0THC-2")?,
                digipeater: vec![],
                rr_extseq: false,
                command_response: true,
                command_response_la: false,
                rr_dist1: false,
                packet_type: PacketType::Sabm(Sabm { poll: true }),
            }
            .serialize(false),
        );
        let mut c = Client::new(Addr::new("M0THC-2")?, Box::new(k));
        c.data.srt_default = std::time::Duration::from_millis(1);
        let _new_conn = c
            .accept(std::time::Instant::now() + std::time::Duration::from_millis(1))?
            .expect("Expected new incoming connection");
        Ok(())
    }
}
/* vim: textwidth=80
 */