rawloader 0.37.1

A library to extract the data from camera raw formats
Documentation
use crate::decoders::basics::*;

#[derive(Debug, Copy, Clone)]
pub struct BitPumpLSB<'a> {
  buffer: &'a [u8],
  pos: usize,
  bits: u64,
  nbits: u32,
}

impl<'a> BitPumpLSB<'a> {
  pub fn new(src: &'a [u8]) -> BitPumpLSB {
    BitPumpLSB {
      buffer: src,
      pos: 0,
      bits: 0,
      nbits: 0,
    }
  }
}

#[derive(Debug, Copy, Clone)]
pub struct BitPumpMSB<'a> {
  buffer: &'a [u8],
  pos: usize,
  bits: u64,
  nbits: u32,
}

impl<'a> BitPumpMSB<'a> {
  pub fn new(src: &'a [u8]) -> BitPumpMSB {
    BitPumpMSB {
      buffer: src,
      pos: 0,
      bits: 0,
      nbits: 0,
    }
  }
}

#[derive(Debug, Copy, Clone)]
pub struct BitPumpMSB32<'a> {
  buffer: &'a [u8],
  pos: usize,
  bits: u64,
  nbits: u32,
}

impl<'a> BitPumpMSB32<'a> {
  pub fn new(src: &'a [u8]) -> BitPumpMSB32 {
    BitPumpMSB32 {
      buffer: src,
      pos: 0,
      bits: 0,
      nbits: 0,
    }
  }

  #[inline(always)]
  pub fn get_pos(&self) -> usize {
    self.pos - ((self.nbits >> 3) as usize)
  }
}

#[derive(Debug, Copy, Clone)]
pub struct BitPumpJPEG<'a> {
  buffer: &'a [u8],
  pos: usize,
  bits: u64,
  nbits: u32,
  finished: bool,
}

impl<'a> BitPumpJPEG<'a> {
  pub fn new(src: &'a [u8]) -> BitPumpJPEG {
    BitPumpJPEG {
      buffer: src,
      pos: 0,
      bits: 0,
      nbits: 0,
      finished: false,
    }
  }
}

pub trait BitPump {
  fn peek_bits(&mut self, num: u32) -> u32;
  fn consume_bits(&mut self, num: u32);

  #[inline(always)]
  fn get_bits(&mut self, num: u32) -> u32 {
    if num == 0 {
      return 0
    }

    let val = self.peek_bits(num);
    self.consume_bits(num);

    val
  }

  #[inline(always)]
  fn peek_ibits(&mut self, num: u32) -> i32 {
    self.peek_bits(num) as i32
  }

  #[inline(always)]
  fn get_ibits(&mut self, num: u32) -> i32 {
    self.get_bits(num) as i32
  }

  // Sign extend ibits
  #[inline(always)]
  fn get_ibits_sextended(&mut self, num: u32) -> i32 {
    let val = self.get_ibits(num);
    val.wrapping_shl(32 - num).wrapping_shr(32 - num)
  }
}

impl<'a> BitPump for BitPumpLSB<'a> {
  #[inline(always)]
  fn peek_bits(&mut self, num: u32) -> u32 {
    if num > self.nbits {
      let inbits: u64 = LEu32(self.buffer, self.pos) as u64;
      self.bits = ((inbits << 32) | (self.bits << (32-self.nbits))) >> (32-self.nbits);
      self.pos += 4;
      self.nbits += 32;
    }
    (self.bits & (0x0ffffffffu64 >> (32-num))) as u32
  }

  #[inline(always)]
  fn consume_bits(&mut self, num: u32) {
    self.nbits -= num;
    self.bits >>= num;
  }
}

impl<'a> BitPump for BitPumpMSB<'a> {
  #[inline(always)]
  fn peek_bits(&mut self, num: u32) -> u32 {
    if num > self.nbits {
      let inbits: u64 = BEu32(self.buffer, self.pos) as u64;
      self.bits = (self.bits << 32) | inbits;
      self.pos += 4;
      self.nbits += 32;
    }
    (self.bits >> (self.nbits-num)) as u32
  }

  #[inline(always)]
  fn consume_bits(&mut self, num: u32) {
    self.nbits -= num;
    self.bits &= (1 << self.nbits) - 1;
  }
}

impl<'a> BitPump for BitPumpMSB32<'a> {
  #[inline(always)]
  fn peek_bits(&mut self, num: u32) -> u32 {
    if num > self.nbits {
      let inbits: u64 = LEu32(self.buffer, self.pos) as u64;
      self.bits = (self.bits << 32) | inbits;
      self.pos += 4;
      self.nbits += 32;
    }
    (self.bits >> (self.nbits-num)) as u32
  }

  #[inline(always)]
  fn consume_bits(&mut self, num: u32) {
    self.nbits -= num;
    self.bits &= (1 << self.nbits) - 1;
  }
}

impl<'a> BitPump for BitPumpJPEG<'a> {
  #[inline(always)]
  fn peek_bits(&mut self, num: u32) -> u32 {
    if num > self.nbits && !self.finished {
      if self.pos < self.buffer.len()-4 &&
         self.buffer[self.pos+0] != 0xff &&
         self.buffer[self.pos+1] != 0xff &&
         self.buffer[self.pos+2] != 0xff &&
         self.buffer[self.pos+3] != 0xff {
        let inbits: u64 = BEu32(self.buffer, self.pos) as u64;
        self.bits = (self.bits << 32) | inbits;
        self.pos += 4;
        self.nbits += 32;
      } else {
        // Read 32 bits the hard way
        let mut read_bytes = 0;
        while read_bytes < 4 && !self.finished {
          let byte = {
            if self.pos >= self.buffer.len() {
              self.finished = true;
              0
            } else {
              let nextbyte = self.buffer[self.pos];
              if nextbyte != 0xff {
                nextbyte
              } else if self.buffer[self.pos+1] == 0x00 {
                self.pos += 1; // Skip the extra byte used to mark 255
                nextbyte
              } else {
                self.finished = true;
                0
              }
            }
          };
          self.bits = (self.bits << 8) | (byte as u64);
          self.pos += 1;
          self.nbits += 8;
          read_bytes += 1;
        }
      }
    }
    if num > self.nbits && self.finished {
      // Stuff with zeroes to not fail to read
      self.bits <<= 32;
      self.nbits += 32;
    }

    (self.bits >> (self.nbits-num)) as u32
  }

  #[inline(always)]
  fn consume_bits(&mut self, num: u32) {
    self.nbits -= num;
    self.bits &= (1 << self.nbits) - 1;
  }
}

#[derive(Debug, Copy, Clone)]
pub struct ByteStream<'a> {
  buffer: &'a [u8],
  pos: usize,
  endian: Endian,
}

impl<'a> ByteStream<'a> {
  pub fn new(src: &'a [u8], endian: Endian) -> ByteStream {
    ByteStream {
      buffer: src,
      pos: 0,
      endian: endian,
    }
  }

  #[inline(always)]
  pub fn get_pos(&self) -> usize { self.pos }

  #[inline(always)]
  pub fn peek_u8(&self) -> u8 { self.buffer[self.pos] }
  #[inline(always)]
  pub fn get_u8(&mut self) -> u8 {
    let val = self.peek_u8();
    self.pos += 1;
    val
  }

  #[inline(always)]
  pub fn peek_u16(&self) -> u16 { self.endian.ru16(self.buffer, self.pos) }
  #[inline(always)]
  pub fn get_u16(&mut self) -> u16 {
    let val = self.peek_u16();
    self.pos += 2;
    val
  }

//  #[inline(always)]
//  pub fn peek_u32(&self) -> u32 { self.endian.ru32(self.buffer, self.pos) }
//  #[inline(always)]
//  pub fn get_u32(&mut self) -> u32 {
//    let val = self.peek_u32();
//    self.pos += 4;
//    val
//  }

  #[inline(always)]
  pub fn consume_bytes(&mut self, num: usize) {
    self.pos += num
  }

  #[inline(always)]
  pub fn skip_to_marker(&mut self) -> Result<usize, String> {
    let mut skip_count = 0;
    while !(self.buffer[self.pos] == 0xFF &&
            self.buffer[self.pos+1] != 0 &&
            self.buffer[self.pos+1] != 0xFF) {
      self.pos += 1;
      skip_count += 1;
      if self.pos >= self.buffer.len() {
        return Err("No marker found inside rest of buffer".to_string())
      }
    }
    self.pos += 1; // Make the next byte the marker
    Ok(skip_count+1)
  }
}