Struct raui_tetra_renderer::resources::MeshData[][src]

pub struct MeshData { /* fields omitted */ }

Implementations

impl MeshData[src]

pub fn new(context: &mut Context) -> Result<Self, Error>[src]

pub fn swap(&mut self)[src]

pub fn read(&self) -> (VertexBuffer, IndexBuffer)[src]

pub fn write(
    &mut self,
    context: &mut Context,
    tesselation: &Tesselation
) -> Result<(), Error>
[src]

Auto Trait Implementations

impl !RefUnwindSafe for MeshData

impl !Send for MeshData

impl !Sync for MeshData

impl Unpin for MeshData

impl !UnwindSafe for MeshData

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.