use crate::{
props::Props,
widget::{
component::{WidgetComponent, WidgetComponentPrefab},
unit::{WidgetUnitNode, WidgetUnitNodePrefab},
},
Prefab,
};
use serde::{Deserialize, Serialize};
#[allow(clippy::large_enum_variant)]
#[derive(Debug, Clone)]
pub enum WidgetNode {
None,
Component(WidgetComponent),
Unit(WidgetUnitNode),
}
impl WidgetNode {
pub fn is_none(&self) -> bool {
match self {
Self::None => true,
Self::Unit(unit) => unit.is_none(),
_ => false,
}
}
pub fn is_some(&self) -> bool {
match self {
Self::None => false,
Self::Unit(unit) => unit.is_some(),
_ => true,
}
}
pub fn as_component(&self) -> Option<&WidgetComponent> {
match self {
Self::Component(c) => Some(c),
_ => None,
}
}
pub fn as_unit(&self) -> Option<&WidgetUnitNode> {
match self {
Self::Unit(u) => Some(u),
_ => None,
}
}
pub fn props(&self) -> Option<&Props> {
match self {
Self::Component(c) => Some(&c.props),
Self::Unit(u) => u.props(),
_ => None,
}
}
pub fn props_mut(&mut self) -> Option<&mut Props> {
match self {
Self::Component(c) => Some(&mut c.props),
Self::Unit(u) => u.props_mut(),
_ => None,
}
}
pub fn remap_props<F>(&mut self, f: F)
where
F: FnMut(Props) -> Props,
{
match self {
Self::Component(c) => c.remap_props(f),
Self::Unit(u) => u.remap_props(f),
_ => {}
}
}
}
impl Default for WidgetNode {
fn default() -> Self {
Self::None
}
}
impl From<()> for WidgetNode {
fn from(_: ()) -> Self {
Self::None
}
}
impl From<()> for Box<WidgetNode> {
fn from(_: ()) -> Self {
Box::new(WidgetNode::None)
}
}
impl From<WidgetComponent> for WidgetNode {
fn from(component: WidgetComponent) -> Self {
Self::Component(component)
}
}
impl From<WidgetUnitNode> for WidgetNode {
fn from(unit: WidgetUnitNode) -> Self {
Self::Unit(unit)
}
}
impl From<WidgetUnitNode> for Box<WidgetNode> {
fn from(unit: WidgetUnitNode) -> Self {
Box::new(WidgetNode::Unit(unit))
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub(crate) enum WidgetNodePrefab {
None,
Component(WidgetComponentPrefab),
Unit(WidgetUnitNodePrefab),
}
impl Default for WidgetNodePrefab {
fn default() -> Self {
Self::None
}
}
impl Prefab for WidgetNodePrefab {}