use super::state::{SceneState, SCENE};
use anyhow::Error;
use rate_ui::shared_object::{DataChanged, SharedObject};
use rate_ui::widget::{Context, NotificationHandler, Widget, WidgetRuntime};
use rill_protocol::io::provider::EntryId;
use std::collections::BTreeSet;
use yew::{html, Html};
pub type DashboardSelector = WidgetRuntime<DashboardSelectorWidget>;
pub struct DashboardSelectorWidget {
scene: SharedObject<SceneState>,
}
impl Default for DashboardSelectorWidget {
fn default() -> Self {
Self {
scene: SCENE.with(SharedObject::clone),
}
}
}
#[derive(Clone)]
pub enum Msg {
SelectDashboard(Option<EntryId>),
}
impl Widget for DashboardSelectorWidget {
type Event = Msg;
type Tag = ();
type Properties = ();
type Meta = ();
fn init(&mut self, ctx: &mut Context<Self>) {
self.scene.subscribe(ctx);
}
fn on_event(&mut self, event: Self::Event, _ctx: &mut Context<Self>) {
match event {
Msg::SelectDashboard(dashboard) => {
let mut state = self.scene.write();
state.selected_layout = dashboard;
}
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
let state = self.scene.read();
let dashboards = state.layouts.keys().cloned().collect::<BTreeSet<_>>();
html! {
<nav yew=module_path!() class="nav">
{ for dashboards.into_iter().map(|entry_id| self.render_item(entry_id, ctx)) }
</nav>
}
}
}
impl DashboardSelectorWidget {
fn render_item(&self, entry_id: EntryId, ctx: &Context<Self>) -> Html {
let caption = entry_id.to_string();
let dashboard = Some(entry_id);
let state = self.scene.read();
let selected = dashboard == state.selected_layout.clone();
let (class, event) = {
if selected {
("nav-link link-primary active", None)
} else {
("nav-link link-secondary", dashboard)
}
};
html! {
<div class="nav-item click">
<a class=class
onclick=ctx.event(Msg::SelectDashboard(event))
>{ caption }</a>
</div>
}
}
}
impl NotificationHandler<DataChanged<SceneState>> for DashboardSelectorWidget {
fn handle(
&mut self,
_event: DataChanged<SceneState>,
ctx: &mut Context<Self>,
) -> Result<(), Error> {
ctx.redraw();
Ok(())
}
}