use std::time::{Duration, Instant};
use color_eyre::Result;
use crossterm::event::{self, Event, KeyCode};
use ratatui::{
buffer::Buffer,
layout::{Constraint, Layout, Position, Rect, Size},
style::{Color, Style},
widgets::{Widget, WidgetRef},
DefaultTerminal,
};
fn main() -> Result<()> {
color_eyre::install()?;
let terminal = ratatui::init();
let result = App::default().run(terminal);
ratatui::restore();
result
}
#[derive(Default)]
struct App {
should_quit: bool,
timer: Timer,
#[cfg(feature = "unstable-widget-ref")]
boxed_squares: BoxedSquares,
green_square: RightAlignedSquare,
}
impl App {
fn run(mut self, mut terminal: DefaultTerminal) -> Result<()> {
while !self.should_quit {
self.draw(&mut terminal)?;
self.handle_events()?;
}
Ok(())
}
fn draw(&mut self, tui: &mut DefaultTerminal) -> Result<()> {
tui.draw(|frame| frame.render_widget(self, frame.area()))?;
Ok(())
}
fn handle_events(&mut self) -> Result<()> {
let timeout = Duration::from_secs_f64(1.0 / 50.0);
if !event::poll(timeout)? {
return Ok(());
}
if let Event::Key(key) = event::read()? {
match key.code {
KeyCode::Char('q') | KeyCode::Esc => self.should_quit = true,
_ => {}
}
}
Ok(())
}
}
impl Widget for &mut App {
fn render(self, area: Rect, buf: &mut Buffer) {
let constraints = Constraint::from_lengths([1, 1, 2, 1]);
let [greeting, timer, squares, position] = Layout::vertical(constraints).areas(area);
Greeting::new("Ratatui!").render(greeting, buf);
self.timer.render(timer, buf);
#[cfg(feature = "unstable-widget-ref")]
self.boxed_squares.render(squares, buf);
self.green_square.render(squares, buf);
let square_position = format!("Green square is at {}", self.green_square.last_position);
square_position.render(position, buf);
}
}
struct Greeting {
name: String,
}
impl Greeting {
fn new(name: &str) -> Self {
Self {
name: name.to_string(),
}
}
}
impl Widget for Greeting {
fn render(self, area: Rect, buf: &mut Buffer) {
let greeting = format!("Hello, {}!", self.name);
greeting.render(area, buf);
}
}
#[derive(Debug)]
struct Timer {
start: Instant,
}
impl Default for Timer {
fn default() -> Self {
Self {
start: Instant::now(),
}
}
}
impl Widget for &Timer {
fn render(self, area: Rect, buf: &mut Buffer) {
let elapsed = self.start.elapsed().as_secs_f32();
let message = format!("Elapsed: {elapsed:.1?}s");
message.render(area, buf);
}
}
struct BoxedSquares {
squares: Vec<Box<dyn WidgetRef>>,
}
impl Default for BoxedSquares {
fn default() -> Self {
let red_square: Box<dyn WidgetRef> = Box::new(RedSquare);
let blue_square: Box<dyn WidgetRef> = Box::new(BlueSquare);
Self {
squares: vec![red_square, blue_square],
}
}
}
struct RedSquare;
struct BlueSquare;
impl Widget for &BoxedSquares {
fn render(self, area: Rect, buf: &mut Buffer) {
let constraints = vec![Constraint::Length(4); self.squares.len()];
let areas = Layout::horizontal(constraints).split(area);
for (widget, area) in self.squares.iter().zip(areas.iter()) {
widget.render_ref(*area, buf);
}
}
}
impl WidgetRef for RedSquare {
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
fill(area, buf, "█", Color::Red);
}
}
impl WidgetRef for BlueSquare {
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
fill(area, buf, "█", Color::Blue);
}
}
#[derive(Default)]
struct RightAlignedSquare {
last_position: Position,
}
impl Widget for &mut RightAlignedSquare {
fn render(self, area: Rect, buf: &mut Buffer) {
const WIDTH: u16 = 4;
let x = area.right() - WIDTH; self.last_position = Position { x, y: area.y };
let size = Size::new(WIDTH, area.height);
let area = Rect::from((self.last_position, size));
fill(area, buf, "█", Color::Green);
}
}
fn fill<S: Into<Style>>(area: Rect, buf: &mut Buffer, symbol: &str, style: S) {
let style = style.into();
for y in area.top()..area.bottom() {
for x in area.left()..area.right() {
buf[(x, y)].set_symbol(symbol).set_style(style);
}
}
}