mod constructors;
mod methods;
use crossterm::event::KeyCode;
#[derive(Debug, Clone)]
pub struct TreeKeyBindings {
pub next: Vec<KeyCode>,
pub previous: Vec<KeyCode>,
pub expand: Vec<KeyCode>,
pub collapse: Vec<KeyCode>,
pub toggle: Vec<KeyCode>,
pub goto_top: Vec<KeyCode>,
pub goto_bottom: Vec<KeyCode>,
}