use crossterm::event::{Event, KeyCode, KeyEventKind, MouseEventKind};
use ratatui::layout::{Position, Size};
#[derive(Debug, Default, Clone, Copy, Eq, PartialEq, Hash)]
pub struct ScrollViewState {
pub(crate) offset: Position,
pub(crate) size: Option<Size>,
pub(crate) page_size: Option<Size>,
}
impl ScrollViewState {
pub fn new() -> Self {
Self::default()
}
pub fn with_offset(offset: Position) -> Self {
Self {
offset,
..Default::default()
}
}
pub const fn set_offset(&mut self, offset: Position) {
self.offset = offset;
}
pub const fn offset(&self) -> Position {
self.offset
}
pub const fn scroll_up(&mut self) {
self.offset.y = self.offset.y.saturating_sub(1);
}
pub const fn scroll_down(&mut self) {
self.offset.y = self.offset.y.saturating_add(1);
}
pub fn scroll_page_down(&mut self) {
let page_size = self.page_size.map_or(1, |size| size.height);
self.offset.y = self.offset.y.saturating_add(page_size).saturating_sub(1);
}
pub fn scroll_page_up(&mut self) {
let page_size = self.page_size.map_or(1, |size| size.height);
self.offset.y = self.offset.y.saturating_add(1).saturating_sub(page_size);
}
pub const fn scroll_left(&mut self) {
self.offset.x = self.offset.x.saturating_sub(1);
}
pub const fn scroll_right(&mut self) {
self.offset.x = self.offset.x.saturating_add(1);
}
pub const fn scroll_to_top(&mut self) {
self.offset = Position::ORIGIN;
}
pub fn scroll_to_bottom(&mut self) {
let bottom = self
.size
.map_or(u16::MAX, |size| size.height.saturating_sub(1));
self.offset.y = bottom;
}
pub fn handle_event(&mut self, event: &Event) {
match event {
Event::Key(key) if key.kind == KeyEventKind::Press => match key.code {
KeyCode::Up | KeyCode::Char('k') => {
self.scroll_up();
}
KeyCode::Down | KeyCode::Char('j') => {
self.scroll_down();
}
KeyCode::Left | KeyCode::Char('h') => {
self.scroll_left();
}
KeyCode::Right | KeyCode::Char('l') => {
self.scroll_right();
}
KeyCode::PageUp => {
self.scroll_page_up();
}
KeyCode::PageDown => {
self.scroll_page_down();
}
KeyCode::Home => {
self.scroll_to_top();
}
KeyCode::End => {
self.scroll_to_bottom();
}
_ => {}
},
Event::Mouse(event) => match event.kind {
MouseEventKind::ScrollDown => {
self.scroll_down();
}
MouseEventKind::ScrollUp => {
self.scroll_up();
}
MouseEventKind::ScrollLeft => {
self.scroll_left();
}
MouseEventKind::ScrollRight => {
self.scroll_right();
}
_ => {}
},
_ => {}
}
}
}